Game Design Unboxed: Inspiration to Publication

GDU 104 - Shake That City


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In episode 104 of Game Design Unboxed: Inspiration to Publication we talk with Mads Fløe about their co-design Shake that City. The draw of the game was a device that randomized how to drop out 9 different cubes in a 3x3 grid. These cubes worked to help you decide what tiles you could draft and place into your city. Figuring out how to make the machine out of cardboard and rubber bands made manufacturing so much easier to get the game signed and made. We talk about how he worked in co-designing the game and how you can promote yourself as a freelance designer. 

 

Featuring: 

Mads Fløe - Guest 

Danielle Reynolds - Host

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Game Design Unboxed: Inspiration to PublicationBy Danielle Reynolds

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