
Sign up to save your podcasts
Or


Georgia and Miriam pull their inspiration from Paper Dungeons, puzzle platformers, and Song of Green Bastion. They try their best to stay on one page, sketching out a solo/co-op roll & write game which runs on two asymmetrical planes of reality.
By Big CrowGeorgia and Miriam pull their inspiration from Paper Dungeons, puzzle platformers, and Song of Green Bastion. They try their best to stay on one page, sketching out a solo/co-op roll & write game which runs on two asymmetrical planes of reality.