For any learning to take place in the next few weeks, parents and educators are going to have to get creative in their teaching methods. Jaime Donally founded ARVRinEDU to help them find ways to introduce XR into their curriculum, and she tells Julie how right now is the perfect time to experiment.
Julie: Hello, my name is Julie
Smithson and I am your XR for Learning podcast host. Every podcast
session is meant to provide you with a value in micro-learning, about
the way technologies will change the way that we learn and we teach.
So today on my podcast, I have Jaime Donally, who is a passionate
technology enthusiast, and she began her career as a math teacher,
later moved into instructional technology. And her desire to build
relationships has brought about opportunities to collaborate with
students and educators around the world. She provides staff
development and training on immersive technologies as an ed-tech
consultant. And her latest adventures include the launch of Global
Maker Day and the ARVRinEDU community events and presentations. She
works as an author and speaker to provide practical use of augmented
and virtual reality in the classroom. Thanks for joining me today,
Jaime: Thank you so much. I'm
I'm excited to have this conversation,
too. And I think the discussion about education and learning,
obviously with the situation that we have going on in the world
today, everybody is pivoting their eyes to how do we learn online,
and the virtual collaboration that we can begin to have. But why
don't we start with what you're working on? Maybe do a little bit of
a presentation on your mission and your goals in the education space.
And let's teach somebody about XR for learning.
happening. I feel like I've been sharing immersive technology for
several years now, really before people quite understood or knew what
it was. As time has transitioned and moved on, course it's become
more popular and people are more aware. And it certainly finally got
a stand in education, which has been an exciting journey. But really,
my goal in all of what I do is sharing from a practical lens, though
I don't get caught up into just the hype, but really looking at what
is this practically look like, what are the tools we should have in
our classrooms? Where is the money that should be spent? Where is the
time and value for our students? Where are those opportunities? A lot
of that discussion is coming from administrators, it could come from
teachers. And oftentimes people are making decisions based upon what
they see at a conference or an event. And then what's being marketed
-- of course -- are the things that are quite expensive. And so
they're taking a leap without actually thinking about what that means
for our classroom. So that is kind of where-- more of what I stand
and what I share on today is what does this mean for our classroom,
and what how should this really be used so that we can maximize the
usage, maximize the opportunity for our students, and maximize our
our money, our budgets to use it effectively.
Julie: So with the changing
times advising teachers on how to implement these strategies -- and
the XR strategy, shall we say -- into the classrooms. Maybe you can--
we'll give a little bit of instruction on how to implement into your
classrooms, but maybe we'll pivot that afterwards into what can
teachers do today in these situations, where kids are at home. So I
know that those are two very different conversations. So why don't
you present a little bit about the practical use? And if I was a
teacher, where would I start to begin to implement these technologies
Jaime: Yeah, absolutely. So from
the beginning, I always get the question of what one tool do I need
to download? What does that one thing that everybody should be aware
of? And I can never answer that question, because that one tool or
that one thing looks different for everybody. Actually, my second
book -- that I'm getting ready to have go public here soon -- is
specifically about that, that every tool is going to look different.
So when it comes to practical, I always recommend before just jumping
in headfirst and spending $20,000 on a kit, to think about where your
students are struggling. Where do you need support? Why are you using
this technology? And if it's just for the wow factor, then you're
going to just get it for the wow factor. And that is short lived. But
if you're really purchasing something because you have a need and
your students have this area that they really struggle, then you're
really going to have the best approach on how you're going to go look
for those right resources. So on a practical sense, the best way to
get started is really one, knowing your kids, knowing their needs,
knowing their desires and wants and how they learn, then really
targeting and honing in on where their gaps are at, and what
traditional education has offered that is obviously not hit the mark
for those kids to make sense of that content using even technology.
But AR/VR really does offer something much different, a deeper
learning experience, a way for them to personalize that experience
for them. So we really could be starting off looking at where our
students are struggling, where we really need support and help to
present the material effectively. And I think more importantly, our
admin need to be aware that, before they go out and buy things, and
push it into the class, or not have discussions with everybody across
the board. I think another common problem is you have an excited
teacher, an excited administrator, and they want to bring it in. But
not everybody else is on board or there's been no collaboration, no
discussion. So your technology department isn't supporting what
technology you just purchased. And your teacher isn't ready to put
that in, because your curriculum hasn't allowed for that to be
brought into the classroom based upon their strict guidelines of what
needs to be presented every day. So until you really get everybody on
board, then you're going to run into a million blocks along the way,
if you're really just one person who's pushing that out. So I really
do believe the starting point is the collaboration. And then when you
are ready to make those purchases, you're making purchases based upon
the student's needs. And that's really the most practical way to get
Julie: Can you give an example
of maybe school or institution that you've worked with that they have
found that practical use?
Jaime: Yeah. So I have worked
with a school out of New York. [Lake Shore Central School District's]
Michael Drezek is the instructional technologist that really was the
one seeing the vision of bringing in immersive technology. So they
brought me out on two different occasions, working with different
groups of teachers and kind of progressing them along. They see a
lot. And to some extent, I think all of us can relate to this as
teachers. "OK, what's next? I got to learn this next. And is
this really going to be something that we even keep around?" So
I absolutely understand the hesitancy that you often find --
especially in immersive tech -- that people think, "Do I really
need this?" But on their level, they really had a vision of how
to use it. So they spoke to the teachers. They were talking about
what the kids needed to create, what they needed to do. And their
goal was really student creation. And so the student creation
portion, they took a project that they did with codebases that just
blows my mind. They had a teacher and a couple folks from the
instructional technology team in the district come together and put
together the periodic table in a virtual setting. And then every
single element on the periodic table had it hyperlink to a new slide,
new page for that student then to create that element. They had to
visualize it. They had to explain it. They had an experience on every
single element. So their school -- I think -- has done a fantastic
job of essentially taking what they learned, and they took parts of
that of where they really needed to run with this. And then they
just-- they went crazy with it. Something I could have never done in
a single training. You know, something that they really have just in
that passion of student creation, and where our students can be, and
what they should be creating and making. They did a fantastic job and
they certainly hit on the standards where their students needed to
be, not just in consuming information, but obviously creating
content, demonstrating knowledge in a super unique way. And it was
collaborative, and they were able to share it globally, where other
people can come in and see. They've even presented it to their
parents, and parents were able then to go in and see what they've
created. So that's an example -- I think -- of somebody doing it
right. They brought in the training, they understood exactly what
their vision is and what they wanted to do with it. And then they
brought it back into the classroom, and the students were a part of
it. It wasn't put on a teacher's shoulders. It was a collaboration
across the board, across the district. And I think that they're
continuing to do amazing things because of it.
Julie: I think this is where
education really changes, and it's about getting the students
involved. And I've had a couple of conversations now that with this
situation, with the pandemic and students at home, parents now have
to be involved in their kid's education, and restructure their days
so that it's full of activities or things to do, and obviously the
leadership in to finding out what they're passionate about, so that
they can learn. And for the longest time, our education institutions
have not allowed that student creativity to take place. One of the
things that I took upon myself yesterday was -- and today, actually
-- I allowed my kids to just create; let them be creative and
discover what they like to do. And that'll obviously stem into XR
applications and technology applications of solving problems in the
world, that we hope that they will all do. But I think in the
classrooms, having the kids become part of the solution, and
discovering how they can also solve a problem and they can build out
resources that leads to their creativity. Maybe you can speak a
little bit more to how teachers approach this. Obviously there's a
different way of becoming more of a mentor to kids, as opposed to
being their-- stand in front of the classroom and be their teacher.
Jaime: Yeah, the perfect example
for me is Rachelle Dene Poth and her classroom, based out of
Pennsylvania. She is such a great example of saying, "I don't
know it all, but my students will. My students can run with this, and
I can give them an assignment and I can show the basics of how to get
started." And she said it really is unlimited when you give it
to them. When we limit them by what we want them to accomplish and
give them every detail of what they need to do, we get the basic, but
when we give it to them to own it and to show us what they're capable
of doing, we get projects and content that we would have never
envisioned is possible. And I think that's the powerful part. We
don't need to know everything. Teachers sometimes are afraid of this
technology, because they feel like they don't know all the answers.
But we don't need to know the answers. We just need to give it to our
kids, give them the opportunity, let them demonstrate what they're
capable of doing. And just from there, it really just empowers them
to take it to that next level. And that's what we need. You're
exactly right. It's a change, it's a shift in the way that we view
education as a whole, and certainly given them the opportunity to
take it, know it, and move it forward.
conversations now about how the next generation has this massive
opportunity to learn whatever they want. And after the last couple of
days, the access to online classes, to learn how to dance, how to be
a cartoon drawer, how to learn about-- yesterday I took a class on
quantum computing. You can learn about self-driving cars. And through
this troubling time for us, the opportunities have just unleashed
themselves online, for both teachers and students. And maybe you can
shed a little bit of light on if you were a teacher, what to do right
now, in this time where maybe the schools are closed and opens up
that time to help teachers understand about all of these
technologies. Where we do direct a teacher to best use their time
over the next weeks, to engage themselves with this technology and
learn the most that they can about them?
conversations. I guess it's a little bit of frustration, too. My
husband is also a teacher. And just to kind of hear what educators
are going through to scramble, to make this work, I feel like I've
been sharing virtual connections in virtual reality for a long time.
And I feel like it's been dismissed for a long time. It's been,
"That's great and all. But we don't have time for that. We've
got to get ready for this exam." And now it's finally come to a
point, where admin aren't ready for this. They weren't ready for what
this could possibly bring. We'd never seen anything like this, to be
fair. And so with that being said, I think that there are many
opportunities to connect and collaborate online. When we talk about
coming into virtual spaces and having community there, some of my
very best friends were made through social media, and those social
media connections have become stronger and stronger, whereas people I
would work next to every day in office, I didn't maintain that kind
of relationship and friendship. So I think that there are some
powerful opportunities, and the way that we need to think about how
we connect should no longer-- I think every conference needs to take
this into perspective as well, because all of them are getting
canceled. But this should not just be a face-to-face or virtual. It
should be both. We need to offer both. And when one doesn't work and
the other one does, we go to that direction, but we need to be
prepared. And so some of the tools that I've shared, even just this
month I'm doing a 31 day of ARVRinEDU campaign, and every day I have
a blog going out. I shared Mozilla Hubs, where people can come in and
collaborate. It's a perfect opportunity for people to bring in their
students and create 3D content, and redesign spaces together, have
presentation slides up, drawing, taking selfies. It's a lot of fun,
but it also is a virtual classroom that we can have our students in.
Zoom is something I use almost every day. And I have done virtual
events with Global Maker Day for several years. And I did other
virtual events before Global Maker Day, where I'd host them
completely virtual, using multiple different platforms. I think that
there are a million different opportunities. And really, what it
boils down to is, were people really ready to jump into that? No. So
even Zoom, for instance, this is a platform that people have had
access to and maybe have used at some point, but it also looking at
the accessibility of how that works out for all of our students, not
all of them having access to the Internet. How do they join in? But
Zoom does a great [thing], where they allow you to join in by phone.
So even if you don't have the connection through Internet, you can
have a phone call in and still hear content, still hear people, still
connect and collaborate. So there's opportunities that go beyond
that. I do think that there's a lot of concerns for sure, but it
doesn't mean we shut everything down because not every single person.
Let's just open up a floodgate of resources, bring out Flipgrid,
bring out YouTube Live, bring out Facebook Live, bring it all out,
and bring out many opportunities and see where things happen for our
students and start seeing where they're gravitating towards, and meet
them where they're at and where they want to be at. And try to meet
as many different opportunities, if it has to be something where they
come and pick up a packet, well, that's one option. But don't make it
for all kids, because not all kids are online. Let's offer a
multitude of opportunities and just allow them to flourish in the way
that they're capable and able and excited to do.
Julie: I think that's great.
Maybe you can highlight some of the work and offerings of your
community, the ARVRinEDU community, which I know you've been working
on. And there's a website, and maybe we can wrap up with a little bit
of summary on how people can find you and the resources that you
offer, for both teachers and students.
Jaime: Yeah. The community is
incredible. Everything we're covering right now is beta testing, in
my opinion. I don't feel like anybody has any product set in stone
and perfectly defined and worked out. All of them, like any
technology is always going to change and be modified. We're going to
see new things coming out. And that's an exciting journey, as it
constantly changes. That might sound scary to some people, but they
don't need to know it all. They don't need to know everything. None
of us know it all. All of us are constantly learning. But to embrace
even just one or two things that really impact your students, I think
are powerful. And some of our tools really range from kindergartener
can hop on and create, all the way through our college students
coding and creating content. I think that it really offers a broad
range of different tools. ARVRinEDU was really started initially
because of discussions from-- I started a Twitter chat that started
over three years ago now, and I put it off for a good year because I
knew the commitment. But we meet every week on Wednesday night on
Twitter. And right now, because of the 31 days of ARVRinEDU with the
blog post coming out every day, there's constant content coming out
through that. So we're not doing the Twitter chat this month, but
remainder of the month, it's really just getting connected to people,
having people to ask questions, and to share and highlight what
you're doing. And everybody in the community has been so great,
because we're all in this kind of exciting beta testing journey
together. And then we're gonna find tools that don't hit the mark,
and sometimes have some things great. Some tools that are doing
amazing work, things that we've never even thought about before. And
so the spectrum of tools is enormous. But at the end of the day, it's
just really coming together to support one another. And yeah, Global
Maker Day is a whole different content. But yeah, for sure, on
arvrinedu.com, if you subscribe, you get those resources shared with
you pretty regularly and giving you opportunities of ways to connect.
Julie: Well, Jaime, I think
that's a great way to wrap up our session. And I would love to invite
you into another conversation in a few weeks from now, because
obviously our situation is changing. Maybe you and I can have another
conversation to provide further resources for all these educators out
there looking to transform their own knowledge. Looking into your
resources, you seem to have pretty much every grade covered. So thank
you so much for being on my podcast today. I really appreciate it.
Jaime: Absolutely. Thank you for
Julie: Thanks again, Jaime. I'm your host, Julie Smithson. This is the XR for Learning podcast.