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Mat Ryer hosts our don’t-call-it-jeopardy game show live at GopherCon! Kat Zień, Mark Bates, and L Körbes put their Go knowledge to the test! Can you outwit our intrepid contestants?
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L Körbes– creator of Aprenda Go– joins our panel of gophers to discuss teaching and learning Go in non-English languages. Along the way: Mat reveals his origin story, Kris explains why all idioms are garbage, and Natalie gives conference tips.
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Mat Ryer hosts a spectacular panel with expert debuggers Derek Parker, Grant Seltzer Richman, and Hana Kim from the Go Team. Let’s face it, even the best-intended code doesn’t always do what you want it to. What’s a Gopher to do? Listen to this, that’s what!
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Today we’re sharing a full-length episode of Command Line Heroes from Season 6 for you to check out. We hand picked this episode for you to listen to.
Many of us grew up playing cartridge-based games. But there’s few who know the story behind how those cartridges came to be. And even fewer who know the story of the man behind them: Jerry Lawson. Before Jerry, a gaming console could only play one game. Jerry quite literally changed the game. This episode shares Jerry’s story of inventing the cartridge-based system for gaming consoles.
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We’re working with Command Line Heroes to promote Season 6. Command Line Heroes is a podcast that tells the epic true tales of developers, programmers, hackers, geeks, and open source rebels who are revolutionizing the technology landscape. It’s an awesome show and we’re huge fans of Saron and the team behind the podcast, so we wanted to share it with you.
Search for Command Line Heroes anywhere you listen to podcasts, or head here to learn more and subscribe.
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Play with Go is a set of hands-on, interactive tutorials for learning the tools used while programming in Go. In this episode we are joined by its creators, Paul Jolly and Marcos Nils, as we learn more about what motivated the creation of the project, what technology it was built on, and how you can help contribute additional guides to help your fellow gophers!
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Join Mat Ryer for a fun conversation with Kris Brandow, Angelica Hill, and Natalie Pistunovich about how these Gophers get work/life done in this crazy world! Expect to learn about work environment must-haves, communication tips & tricks, developer tool recommendations, and much more!
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Monitoring and debugging distributed systems is hard. In this episode, we catch up with Kelsey Hightower, Stevenson Jean-Pierre, and Carlisia Thompson to get their insights on how to approach these challenges and talk about the tools and practices that make complex distributed systems more observable.
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Projects mentioned in this episode include Pixie and Velero.
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When we talk about improving a programming language, we often think about what features we would add. Things like generics in Go, async/away in JS, etc. In this episode we take a different approach and talk about what we would remove from Go to make it better.
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Paul Smith (from “Obama’s Trauma Team”) tells us the tale of how Go played a big role in the rescuing and rebuilding of the HealthCare.gov website. Along the way we learn what the original team did wrong, how the rescue team kept it afloat during huge traffic spikes, and what they’ve done since to rebuild it to serve the people’s needs.
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In this episode we discuss Mislav’s experience building not one, but two Github CLIs - hub and gh. We dive into questions like, “What lead to the decision to completely rewrite the CLI in Go?”, “How were you testing the CLI, especially during the transition?”, and “What Go libraries are you using to build your CLI?”
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