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Dave Cheney talks to us about the Zen of Go (ten engineering values for writing simple, readable, maintainable Go code). What makes code good in Go? What guiding principles should we bear in mind when writing Go?
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This is THE podcast for diverse discussions from around the Go community.
Go Time’s panel hosts special guests like Kelsey Hightower… (clip from episode #114)
picks the brains of the Go team at Google… (clip from episode #100)
shares their expertise from years in the industry (clip from episode #102)
and has an absolute laugh riot along the way… (clip from episode #110)
It is Go Time! Please listen to a recent episode that interests you and subscribe today. We’d love to have you with us.
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Johnny and John welcome Thorsten Ball back to the show. This time we’re talking power tools! Editors, operating systems, containers, cloud providers, databases, and more. You name it, we probably talk about.
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In this episode Jaana and Mat are joined by Daniel and Miriah to dive into AI in Go. Why has python historically had a bigger foothold in the AI scene? Is machine learning in Go growing? What libraries and tools are out there for someone looking to get started with AI? And where do you start if you don’t have enough data for your own models?
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Newsletters play a unique role for developers. As the Go community continues to grow and mature, these newsletters provide a much-needed filter for the oft overwhelming stream of new articles, talks, and libraries produced by the community on a weekly basis.
In this episode Johnny, Jon, and Mat are joined by Peter Cooper of the Golang Weekly newsletter to discuss his role as a newsletter curator. We explore difficult topics that touch on ethics and responsibilities of a curator and of course, the impact Peter and his team have on shaping, at least in part, what many in the Go community get exposed to.
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Interfaces are everywhere in Go. The basic error type is an interface, writing with the fmt package means you are probably using an interface, and there are countless other instances where they pop up. In this episode Mark, Mat, Johnny, and Jon discuss interfaces at length, exploring what they are, how they are using them in their own projects, as well as tips for how you can leverage them in your own code.
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Telemetry is tricky to get started with. What metrics should you be tracking? Which metrics are important? Will they help you predict and avoid potential issues? When is a good time to start? Should you put it off until later? In this episode we discuss some common metrics to collect, how to get started with telemetry, and more with guest Dave Blakey of Snapt.
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Johnny and Jon are joined by Andy Williams to talk about some of the unusual ways developers are using Go. In this particular episode they deep dive into building GUIs and discuss all of the challenges imposed by trying to build a UI that is both cross platform and functional. How do you create buttons that work on both mobile and a desktop app? Should you even be designing both apps at the same time? Tune in to find out!
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Carmen, Mat, and Jon are joined by Steve Francia and Julie Qiu to discuss the new Go.dev website. What was the motivation behind it? What technology was used to build it? How are they working to make package discovery better? And what resources are there to help you convince your manager to use Go on that upcoming project?
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In this episode, we’re joined by Kelsey Hightower to discuss the evolution of cloud infrastructure management, the role Kubernetes and its API play in it, and how we, as developers and operators, should be adapting to these changes.
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