Goblins Gaming

Goblins Gaming

By Goblin BeatLeisureGamesHobbies
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Goblins Gaming episodes

  • SWASS 13: Our Town

    The group spends the session furthering their goals for the town, much to the town's chagrin! Lots of fun things happen in this session including: A wrasslin match, interviews and a near riot by the townsfolk! As always we hope you enjoy and Goblins Gaming does not endorse nor condone any of the behavior of the characters in this campaign!

    Faeranduil Chaedove - Peace loving Priest of Chillax

    Terry - Human Barbarian Wrestler

    Norlan - Drow Fighter/Assassin

    Aris - Human Wizard Evocation specialist

    Sterling - Human Rogue crossbow master

    1 hr 49 min
  • Bannerman Hall 00 - Character Creation

    In this episode we go through the process of making Level 0 characters! Yep ZERO. We've come up with some ideas about slower character progression and are going to test them out in this home brewed campaign setting.

    Characters ability scores created during the episode use the Ability Score Roller here: https://dhatcher.github.io/score-roller/

    1 hr 18 min
  • SWASS 12: Boss Mos

    Back in Easthaven the SWASSers show their new friend Faeranduil around. Things are a bit hectic and many things require the group's attention around the small town. Over the course of working out all of these issues Aris's lady friend asks the group to go out and get some powerful moss.

    She apparently needs it so she can make Aris some performance enhancing potions. Not wanting to pry into Aris's private life, the group agrees as long as he doesn't explain too much!

    Faeranduil Chaedove - Peace loving Priest of Chillax

    Terry - Human Barbarian Wrestler

    Norlan - Drow Fighter/Assassin

    Aris - Human Wizard Evocation specialist

    Sterling - Human Rogue crossbow master

    1 hr 55 min
  • SWASS 11: Faer Point

    Finishing the fearsome fire beetles the group then meets back up with the friendly Treants that asked them to deal with the burdensome beetles in the first place. Things go the usual way...

    There was a bit of trouble with the audio in a couple of spots during this episode so you might notice a sudden time skip of around 15-30 seconds in a few places, namely 45 and 55 minutes into the podcast. Sorry for the trouble but hope you enjoy the episode none-the-less!

    Faeranduil Chaedove - Peace loving Priest of Chillax

    Terry - Human Barbarian Wrestler

    Norlan - Drow Fighter/Assassin

    Aris - Human Wizard Evocation specialist

    Sterling - Human Rogue crossbow master

    1 hr 57 min
  • SWASS 10: Tree Fight

    Finishing the fearsome fire beetles the group then meets back up with the friendly Treants that asked them to deal with the burdensome beetles in the first place. Things go the usual way...

    There was a bit of trouble with the audio in a couple of spots during this episode so you might notice a sudden time skip of around 15-30 seconds in a few places, namely 45 and 55 minutes into the podcast. Sorry for the trouble but hope you enjoy the episode none-the-less!

    Tuvark the Twice Dead - Bugbear Ranger

    Terry - Human Barbarian Wrestler

    Norlan - Drow Fighter/Assassin

    Aris - Human Wizard Evocation specialist

    Sterling - Human Rogue crossbow master

    1 hr 48 min
  • SWASS 09: Fire (beetle) Fight!

    SWASS continues to tromp through the underground mushroom forest and generally blunder into trouble. We do manage to make friends(ish) of some tree folk though and look for some fire beetles!

    Tuvark the Twice Dead - Bugbear Ranger

    Terry - Human Barbarian Wrestler

    Norlan - Drow Fighter/Assassin

    Aris - Human Wizard Evocation specialist

    Sterling - Human Rogue crossbow master

    1 hr 47 min
  • Protectors of Aeld 26: At Winter's Hearth

    After quite enough time playing with snow men through group makes their way to Winter's Hearth, a town in dire straits. The group must find a way to infiltrate the town and find out what is going on without alerting the Gith and their dragons.

    1 hr 30 min
  • Protectors of Aeld 25: Feyloria

    Continuing north to Feyloria the group find themselves in a cold and forbidding landscape. The Eladrin of Feyloria are adapted to the near constant winter of their land but our adventurers find it a shock after the warm climes they have grown accustomed to recently. Heading even further north the group quickly finds q trail of destruction left by the Gith they are hunting.

    2 hr 51 min

About Goblins Gaming

From the publisher's feed

The Goblin Beat creates Actual Play RPG podcast episodes for Dungeons & Dragons (dnd) as well as Delta Green, Savage Worlds, Fate and others. We also do interviews and gaming related podcast…