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Tristan and Oliver canoe down to the magical realms of Midgard as they chop up Santa Monica’s epic God of War (2018) into these three bits:
1. The Hub World - Breaking down the central Lake of Nine hub area and the key role it plays in the structure of the game.
2. One Shot Take - The framing, fluid movements, and seamless transitions that make up the game’s third person camera.
3. Boy! - A deep dive into the player character’s buddy AI/NPC companion, Atreus, and how his presence affects the player experience.
Find us on twitter at:
3-Bit Design: @3bitdesign
By 3BitDesignTristan and Oliver canoe down to the magical realms of Midgard as they chop up Santa Monica’s epic God of War (2018) into these three bits:
1. The Hub World - Breaking down the central Lake of Nine hub area and the key role it plays in the structure of the game.
2. One Shot Take - The framing, fluid movements, and seamless transitions that make up the game’s third person camera.
3. Boy! - A deep dive into the player character’s buddy AI/NPC companion, Atreus, and how his presence affects the player experience.
Find us on twitter at:
3-Bit Design: @3bitdesign