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What makes Godforge fun — and why do players care so much already? This episode dives into community feedback, design changes, QoL improvements, events, and the philosophy behind building trust in a live game.
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond.
Support the show
By Fateless GamesWhat makes Godforge fun — and why do players care so much already? This episode dives into community feedback, design changes, QoL improvements, events, and the philosophy behind building trust in a live game.
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond.
Support the show