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Disney has continued to pump out Marvel content through movies and shows, and much like a fire sale at a local retailer, everyone has come to see what all the rage is only to see that some of the best items are selling like crazy and some of the items were not quite as they appeared in the photos. We are here today to give you our good enough scaling of where we think everything in Phase 5 sits on our custom tiering scale, that we believe really encompasses a fair, equitable and professional scoring system for the material being reviewed. So take on this Brave New World with us, enjoy the Marvels, avoid the blunders, and if you have already digested it all maybe our opinions will Echo yours. Only one way to find out.
Okay Good Enoughers, you are preparing for a long flight or a long drive where you are the passenger princess, there is going to be many hours to kill in your travels, what game(s) are you bringing along with you? We know this could be a tough choice, but we love to ask the hard hitting questions here. So buckle up, pay attention as the stewardess gets through the safety preamble and sneak a tasty sip of fun juice from your drink hidden carefully in your jacket sleeve. This is going to be a turbulent episode with many stops so relieve ourselves of our opinions and stories.
Like the title of Kyle’s sex tape, we are here for a Chuggy and Brutal episode as we get into a game that dawns an impressive soundtrack, use of weaponry, design and just elements of visceral madness. Thats right everyone we are talking about Doom: Dark Ages today! The newest installment in the storied franchise boasts some new facets on top of the classic form. Several of the guys have dabbled in the game already and we may have been getting amped up to the Soundtrack last month in the truck before entering GameCon Canada. So join us on this ravaging rampage of a journey as we get you through your Doomy day!
As kids many of us were told that playing games was a waste of our time, that it would rot our brains, that it would awaken something inside of us that would cause us to rebel, or that one day we might have to actually fight a dragon and not be even remotely prepared. WHO IS LAUGHING NOW MOM! Gaming has become incredibly mainstream and now has all kinds of avenues for potential jobs, competitive playing and other related career paths. Today we have a very special guest from just such an institution that offers many of these experiences and opportunities to enter the world of gaming and in particular Esports! From Bow Valley College in Calgary, AB, we have Shadi Hanna. So get ready for another Smash hit episode Bro, this one will have you exposed to a whole new Rocket League of opportunities and if you’re not impressed at least we made a Valorant effort. Let's go!
Well folks, the resident Elden Lords are back in the thick of it and boy are we Glad-ius to be talking about the newest installment into the souls franchise; Elden Ring: Nightreign. Starkly different from its previous named title, this game has you going solo or as a trio in a face-paced, rogue-like, level and skill building frenzy that caps off with hellacious boss fights on each expedition. Every success or failure bears fruitful items and experience that can be used in future endeavours. We have all had a chance to dabble in the fun, hopefully you have as well. So turn off the Adel and tune into us now, as we go into the Ful-ghor on this game, and the surprising Gnoster of enemies and bosses. It's time for a good enough Cali-go at Nightreign.
Everyone who has listened to us for a long time knows that we love the indie game scene and developers (especially Jordan). But today we are graced to be interviewing a man that kind of puts us to shame. He doesn't just share the same enthusiasm, but is a glowing example of someone in support and providing information for great indie games, and actively working in the industry. Welcome to the show, Roganplaysgames! Just like Winnipeg, It's time to show a slew of these great games out there some love. So get your remotes loaded with your AA batteries, turn up the volume and get ready for another wild Episode of the Good Enough Gaming Podcast!
There are tons of things in games that make the experience that much more visceral and surreal, but today we focus on one such aspect that our dear co-host Trevor helps us celebrate on this show, and that is Soundtracks in games! We are talking about those games that you could listen to over and over and over again to the music and never tire of it. Soundtracks that fit the game style perfectly, that get you ramped up or just feeling a certain way along the journey! Time to chime in, sing some praises, hit the rewind button and just enjoy the jams. Don't be afraid to sing along, this episode will be off the charts!
Tomorrow marks the official release (in Canada) for the Nintendo Switch 2. So much has been discussed and brought up online already about the Switch 2, from the processing and visual capabilities as well as the pricing and games that will be available once it hits the market. We here at Good Enough Gaming have waited long enough to give our take on the newest Nintendo system and all of the plans for this system moving forward. Is this going to be revolutionary as many of Nintendo's systems in the past, or is this the start of a dark chapter and perhaps the demise of ownership and progress for gamers? Don't hold your Breath in this Wild time, we are going to get right into it today! Let'sa go!
As a game developer, you want the audience and player to embrace, celebrate, empathize, relate and fall in love with your main character(s), this helps build a story, a franchise and sometimes a cult following. Some characters have taken all of us by storm, been globally received, and immortalized. Unfortunately.. Some of these characters have fallen flat and would be better off wiped from our memories completely. We will discuss some of the greats and some of the absolute dumpster fire creations that developers have put forward. Let us know if we missed any along the way!
It's time to take a dive into the developmental landscape and release structure of games you guys! There has been a rise in both releasing games as a beta, giving gamers a chance to dive into a game before it is completed, as well as games that have been delayed months or multiple times due to a multitude of factors, but coming out as a completed project. So what is better? Does it depend on the game or the genre? Does it matter if the game is great? What are the consequences if it is terrible? These are the important questions we at Good Enough Gaming have and will discuss today. So crack a cold one, because it's about to get heated with this conversation!
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