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What if roleplaying games are not about telling stories?
Is there another way to approach these games?
And what happens if we stop treating the game like it’s a movie?
This one is about expressing where I am in my own quest for improved roleplaying game experiences for my players. As the GM, this episode discusses where I am coming from and helps to explain some of the choices that I am making.
Big thanks to Wiebe, Bob, and Jason for the call-ins!
Game on!
Roleplay Rescue Details:
Voice Message:
speakpipe.com/roleplayrescue
Patreon:
patreon.com/rpgrescue
Email:
Blog
roleplayrescue.com
Bluesky Social:
https://bsky.app/profile/ubiquitousrat.bsky.social
MeWe:
https://mewe.com/p/roleplayrescue
Logo and artwork by MJ Hiblen:
https://www.patreon.com/MJHiblenART/
Hosted on Acast. See acast.com/privacy for more information.
5
77 ratings
What if roleplaying games are not about telling stories?
Is there another way to approach these games?
And what happens if we stop treating the game like it’s a movie?
This one is about expressing where I am in my own quest for improved roleplaying game experiences for my players. As the GM, this episode discusses where I am coming from and helps to explain some of the choices that I am making.
Big thanks to Wiebe, Bob, and Jason for the call-ins!
Game on!
Roleplay Rescue Details:
Voice Message:
speakpipe.com/roleplayrescue
Patreon:
patreon.com/rpgrescue
Email:
Blog
roleplayrescue.com
Bluesky Social:
https://bsky.app/profile/ubiquitousrat.bsky.social
MeWe:
https://mewe.com/p/roleplayrescue
Logo and artwork by MJ Hiblen:
https://www.patreon.com/MJHiblenART/
Hosted on Acast. See acast.com/privacy for more information.
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