Coffee, Code & Shaders: Real-Time Rendering Conversations

Hallucinating the Future of Real-Time Rendering


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Today we will discuss the talk given by Angelo Pesce from Roblox at High-Performance Graphics 2025, where he explores the landscape of real-time rendering, particularly within the video game industry. He evaluates how the approach to video game development has changed to date and analyzes the opportunities and challenges of emerging technologies, such as Generative AI, Cloud Computing, and others.

Watch full presentation:

https://www.youtube.com/watch?v=7kYLdrfyk84

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Coffee, Code & Shaders: Real-Time Rendering ConversationsBy Jacobo Ríos