As you'll see, this one needs a lot of work to do perfectly, if it even is possible with this build. An important card to overlook early is the super range ++ card, but you need it for the flying toys in the second location. Also, forgot to show the deck at end, so here's the lineup: Machine Gun Tower +, Turret Enhance ++, Lightning Modified, Stronger Lightning ++, Super Range ++, Critical Machine Gun ++, Piercing Machine Gun ++, Judgment Bullet ++, Lingering Smoke Screen ++, Crystal Bank ++.