Hardlimit

Hardlimit

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Hardlimit episodes

  • Por qué prefiero las distribuciones RPM en Linux

    Apóyame a través de Ko-Fi: https://ko-fi.com/eduardomedina

    Aquí cuento por qué prefiero las distribuciones Linux del ecosistema RPM por encima de las basadas en Debian, incluyendo la propia Debian, y las basadas en Arch Linux, incluyendo también en este caso a la distribución madre.

    Antecedentes:

    • Esto es realmente el software libre: https://video.hardlimit.com/w/4NwGtkVZP1HfRoFTW96Q43
    • Linux y obsolescencia programada: cuando una buena causa está dirigida por el fanatismo: https://video.hardlimit.com/w/jn7DUnxPmZaQCLGSyXWS5q
    • Por qué uso Fedora Silverblue, el Linux más pesado de la historia: https://video.hardlimit.com/w/2VpSPv8QAkgEy4yWHFD94K
    • Debian: de rey absoluto de Linux a "clon" de Windows XP: https://video.hardlimit.com/w/pcu19nyMawb1KTrJ8PKjLD
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    • Trial with the two Hertha FULL

      Trial with the two Hertha FULL

      From:

      [Archon Quest] Interlude Chapter Act 4: Paralogism https://youtu.be/I5a7d7yf2ss

      All Social: https://linktr.ee/gelogaming?subscribe

      Download and play Genshin now! https://genshin.hoyoverse.com/en

      #Genshin

      #GenshinImpact
      #GenshinArchonQuest
      #ArchonQuest
      #Archon
      #Natlan
      #InterludeChapter
      #Interlude
      #Paralogism
      #shorts
      #reels

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    • [Cutscene] Endministrator Awakens

      [Cutscene] Endministrator Awakens

      https://youtu.be/NuAtw4TG6TA

      Part of:

      [Mission] Prologue: Force Start https://youtu.be/d_ri5lRNSFI
      [Mission] Process: Awakening https://youtu.be/egs4I9tzeps

      All Social: https://linktr.ee/gelogaming?subscribe

      Download and play Genshin now! https://endfield.gryphline.com/

      #Arknights

      #Endfield
      #ArknightsEndfield
      #Mission
      #ForceStart
      #Process
      #Awakening
      #Cutscene
      #Highlights

      0 min
    • Movers, components, accessibility, Drill level - Liblast [Framework] development update (2026-02-21)

      Liblast is an open-source multiplayer FPS game created with Godot 4 game engine and a completely open-source toolset.

      Liblast Framework is a reusable set of technologies powering Liblast meant to be useful for other games and teams.

      Learn more here: https://libla.st

      Want to see more updates? Follow Liblast on Mastodon:

      https://mastodon.gamedev.place/@liblast
      Want to help? Get in touch: https://liblast.zulipchat.com
      We're always looking for contributors!

      0 min
    • HUGE level! Turbo lifts and better performance! Liblast [Framework] development update (2026-02-23)

      Download the current builds from our Zulip server:

      https://liblast.zulipchat.com/#narrow/channel/462542-general/topic/playtesting/near/575361787

      Liblast is an open-source multiplayer FPS game created with Godot 4 game engine and a completely open-source toolset.

      Liblast Framework is a reusable set of technologies powering Liblast meant to be useful for other games and teams.

      Learn more here: https://libla.st

      Want to see more updates? Follow Liblast on Mastodon:

      https://mastodon.gamedev.place/@liblast
      Want to help? Get in touch: https://liblast.zulipchat.com
      We're always looking for contributors!

      0 min
    • liblast_cvars

      This is a recording of a 1 on 1 meeting where we've been introducing Agnis to our codebase and project. - unfa

      Recorded and edited by Agnis "NeZvers" Aldiņš:

      https://www.youtube.com/@AgnisNeZvers

      Liblast is an open-source multiplayer FPS game created with Godot 4 game engine and a completely open-source toolset.

      Liblast Framework is a reusable set of technologies powering Liblast meant to be useful for other games and teams.

      Licensing - all of our code is MIT, all of our assets are CC0.

      Learn more here: https://libla.st

      Want to see more updates? Follow Liblast on Mastodon:

      https://mastodon.gamedev.place/@liblast
      Want to help? Get in touch: https://liblast.zulipchat.com
      We're always looking for contributors!

      0 min
    • Intel anuncia su "REGRESO" al escritorio Linux. Ahora abarcando el GAMING

      Apóyame a través de Ko-Fi: https://ko-fi.com/eduardomedina

      Intel ha anunciado que contrata desarrolladores para Linux abarcando facetas como el propio kernel, middleware, computación de alto rendimiento y gaming. ¿Empezará a tomarse en serio el desarrollo de ANV (el driver de Vulkan para las gráficas de Intel presente en Mesa)?

      Referencias:

      • Intel Hiring More Linux Developers - Including For GPU Drivers / Linux Gaming Stack: https://www.phoronix.com/news/Intel-Linux-Jobs-February-2026
      • Intel y Red Hat: el ocaso de los gigantes de Linux: https://video.hardlimit.com/w/dS1g5kga1uz668kozB7Bso
      • Intel está desarrollando Xe, un nuevo driver gráfico para Linux: https://www.muylinux.com/2022/12/27/intel-xe-driver-linux/
      • ¿Pretende IBM convertir a Fedora en un auténtico proyecto comunitario?: https://video.hardlimit.com/w/gFQ9VKmP8dj6HTmnfwipNz
      • Red Hat anuncia Nova, un nuevo driver para gráficas recientes de NVIDIA: https://www.muylinux.com/2024/03/21/red-hat-nova-driver-nvidia/
      • NVK está listo: el controlador de Vulkan para Nouveau (NVIDIA) se habilitará en la próxima versión de Mesa: https://www.muylinux.com/2024/03/01/nvk-vulkan-nouveau-nvidia-mesa/
      • Mesa 24.1 consolida a NVK y añade sincronización explícita a través de Vulkan: https://www.muylinux.com/2024/05/23/mesa-24-1/
      • Mesa 25.2 extirpa componentes obsoletos e introduce mejoras para NVK: https://www.muylinux.com/2025/08/08/mesa-25-2/
      • Por qué no pienso comprar más gráficas dedicadas: https://video.hardlimit.com/w/7muY3Bjc8G4Znpygrp7izq
      • 0 min

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