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Another difficult level, although, perhaps the most difficult is figuring out how to get at all the spawn points and then having to be vigilant about invisible toys still breaking through. This is not a perfect run, but I think it could be with some minor tweaks. The boss is not the hardest part of this level I thought, just make sure to avoid the helmet prison as dying means the boss will lose aggro on you and go for the core.
The first boss fight approaches! Conrads...will peace and love prevail? Or will violence win out?
This is a 100% pacifist run (except the boss fights, the game forces those). Where I will be trying to avoid being caught at all opportunities. This is one COP who isn't a bastard (Also he's no longer a cop).
Deus ex: Human revolution is the 2011 sequel to the wildly successful stealth FPS deus ex. Set in the 2020s in detroit, deus ex depicts a future where a secret cabal of ultra wealthy illuminati run the world through corporations, where people are dependent on expensive medicine to live, and detroit is a lawless wasteland. So the developers got that right I guess.
The player assumes the role of adam jensen, a high-ranking employee in the sarif corporation, a company that specializes in cybernetic implants.
The game is one of the best stealth experiences I've ever had the pleasure to have and I will be taking no questions.
We are back on arch. I think I have found the culprit.
The system configuration I'm using:
Game Info:
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This was a toughy, but similar in strategy to the Survival version where you have to space out turrets to catch invisible toys -although you'll see I failed at that at certain points. I tried this level with Hollowpoint as well but couldn't figure out how to deal with the boss (but it was easier to get to the boss level with 20/20 core health) -perhaps adding a summon card would work but I wonder if it would be enough HP to tank the boss... Anyways, very difficult level solo on Nightmare, I tried to partly replicate the strategy for Survival by spacing out the turrets and focusing on where at least two waves will run past. However, as you'll see in the video, this isn't a perfect run. Another key to the level is Chum's Chompers, they have a hard time locking in on the boss but can kite the boss away from the core if toys come close. I think with some tinkering with this setup it is possible to get a perfect run.
Soloing the Bird Boss on Nightmare difficulty. No sound in this one, just showing how I cleared it. The level is mostly painful at the start when you have to kite around but make sure you avoid the sniper toys. I go behind the house mostly because the snipers start from the elevated platform over by the bridge, along with the small pinballs from the padoga in the lake, but beware certain rounds when snipers spawn from the point looking down the back of the house. Beyond that, spam towers.. Could have probably done this without the lightning tower, so change it to something fun. Card deck at end...
Since this is part of the weekly quests I thought I'd upload... Until I figured out that I could move the core, where to put it, the strategy for putting up turrets to catch the invisible toys, and finally that the boss likes Chum's Chompers.. this was such a difficult level. In the video I was trying to not get the boss stuck under the stairs to be able to show you the strategy for when they fix this bug, and it does get unstuck after a little while -regardless, the strategy is the same. If it gets stuck, congratulations, easy times. Deck shown at end.
Thought this level was difficult in Survivor Mode so decided to record when I completed it with only 7 cards in play. I didn't use the elemental upgrades because at the time of playing it either bugged out the first boss (Pinball), or, it is an intended mechanic that the boss stops taking damage when elemental damage is added to the turret. Card setup at the end of the video.
Night of a Thousand Dreams FULL
https://youtube.com/shorts/3HlHBYoyX5c
Part of:
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Didn't expect no dp gain at all, Exu alter again does hard work of Flagbearer replacement because Cantabile printed as much as she can but it's not enough for 2 main lanes and bottom lane to deal with enemies until water goes down.
Took me some tries but did get it in the end!
[Tribal Chronicles] Mushroom Realm Mystery: Act 3 - Field Fungal Traces
https://youtu.be/Xp4zQTHaEA0
Part of:
Prerequisites:
Quests:
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Stages:
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