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In Episode 4, we review Harmonies and The White Castle and discuss our first, second, and third impressions of these games. To start off the episode, we chat about the games that are bringing us joy: Spire's End: Hildegard, Age of Innovation, Thunder Road: Vendetta, and Ark Nova.
Surrounded by beautiful artwork and components, we discuss drafting tiles and building habitat patterns to attract animals to our landscapes in Harmonies, a tile drafting and placement game by Libellud, and we discuss the exacting elegance of the 9 actions of The White Castle, a resource management and worker and dice placement game by Devir. We’re all awestruck by these two games, but it’s Becky who shookith the group into silence in less than 9 seconds…
Share your thoughts about Harmonies and The White Castle with us on instagram @boardgamehomies -- we promise we won't cull anyone for disagreeing with us!
4.4
88 ratings
In Episode 4, we review Harmonies and The White Castle and discuss our first, second, and third impressions of these games. To start off the episode, we chat about the games that are bringing us joy: Spire's End: Hildegard, Age of Innovation, Thunder Road: Vendetta, and Ark Nova.
Surrounded by beautiful artwork and components, we discuss drafting tiles and building habitat patterns to attract animals to our landscapes in Harmonies, a tile drafting and placement game by Libellud, and we discuss the exacting elegance of the 9 actions of The White Castle, a resource management and worker and dice placement game by Devir. We’re all awestruck by these two games, but it’s Becky who shookith the group into silence in less than 9 seconds…
Share your thoughts about Harmonies and The White Castle with us on instagram @boardgamehomies -- we promise we won't cull anyone for disagreeing with us!
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