Observations on worker placements, inspired by Caylus, Pillars of the Earth, Stone Age, Tribune, and Agricola.Intro by Doug Garrett of Garrett's Games and Geekiness.--PaulDiscuss this episode in the HG,WT forum
Observations on worker placements, inspired by Caylus, Pillars of the Earth, Stone Age, Tribune, and Agricola.Intro by Doug Garrett of Garrett's Games and Geekiness.--PaulDiscuss this episode in the HG,WT forum
False choice and flexibility in wargames, inspired by Air Assault on Crete and Fast Action Battles: The Bulge.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
False choice and flexibility in wargames, inspired by Air Assault on Crete and Fast Action Battles: The Bulge.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum