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We discuss the open world RPG Cyberpunk 2077, made by CD Projekt Red, which has fascinated both of us. Beth provides an overview of the game, its strengths, and its flaws; Jeanne talks about the game's production history and her expertise in the game. Together, we talk about what makes Cyberpunk such a special experience and why--despite the game's flaws and missteps--it is the kind of game worth playing.
Jeanne's screenshot
Beth's Tarot book: A Practical Guide to the Tarot
We talk about Helldivers II, the highly successfully and reimagined sequel made by Arrowhead Games, which is Jeanne's fixation. Together, Beth and Jeanne provide an overview of what the game is and what makes it unique among shooters, and Jeanne gives in-depth insights into the workings of the game and what it's like to be a high-level player in the community. We describe our experiences with the game, and Jeanne makes a case for why it should be Game of the Year.
We discuss the mother of all tabletop roleplaying games, Dungeons & Dragons (originally created by Dave Arneson and Gary Gygax, now owned by Wizards of the Coast). Beth provides a conceptual overview of tabletop RPGs at large and what makes D&D unique as well as insight into different playstyles and a highlight on roleplaying and Beth's work as a Dungeon Master. We provides stories and experiences with D&D from our combined 36 years of playing and talk about why you should give tabletop RPGs a try.
Beth's TTRPG Site: Over the DM's Shoulder
Listen Check, Beth's early D&D Podcast: Listen Check
Meet your hosts, Beth and Jeanne! In this episode, we discuss the board game Ticket to Ride by Days of Wonder (creator Alan R. Moon). Jeanne provides an in-depth look at the way the game works, strategies to win, and commentary on what keeps the game fresh. We describe our experiences with the game and why you should consider it for your next game night.
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