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Hexcrawl 100 - Dragonfang Mountain River and Cultists


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Happy 100th episode of the campaign! Jendri takes the lead of the dwarven expedition into the ruins within Dragonfang Mountain, with Gemwin, Grom, and Vindalf (Hokan has wandered off). First we discuss some rules changes, proposed adventuring company bylaws, and various rooms and teams efforts. Then the expedition finds a storage room with a vertical shaft, then a room with an underground river and a hidden crawl-tunnel, which they follow. At the other end, they fight some rats and a hook horror, then make their way across the river and up some stairs into more dwarven ruins, where they encounter some gnomish cultists of Urdlen the Crawler Below. They end up in a big battle with the cultists and their pet umber hulk, which Gemwin is able to lock down with his paladin abilities (leading to some rules consternation that we'll discuss out of game).

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