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By HandGLab
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The podcast currently has 14 episodes available.
In this episode, host Eduard Gafton is joined once more by Althingi designer Joshua Gillingham as he makes a triumphant return to the show and talks about the challenges of making and releasing the expansion Saga Heroes.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Intro
○ 00:06:03 - When did Joshua realise that Althingi was worth expanding on?
○ 00:22:39 - How much can we trust the sagas as historical sources?
○ 00:33:38 - Althingi as a trans-media, cross-projects endeavour
○ 00:39:21 - Joshua's advice for those wanting to get into game design
○ 00:47:00 - Outro
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Althingi: Saga Heroes pre-launch page on Kickstarter: https://www.kickstarter.com/projects/joshuagillingham/althingi-saga-heroes
○ Althingi: One Will Rise: https://outlandentertainment.com/work/althingi-one-will-rise/
○ Althingi: The Crescent & The Northern Star: https://outlandentertainment.com/work/althingi-the-crescent-and-the-northern-star/
○ The Gatewatch: https://www.crowsnestbooks.com/product/the-gatewatch/
○ The Everspring: https://www.crowsnestbooks.com/product/the-everspring/
○ Old Norse for Modern Times: https://outlandentertainment.com/work/vikingverse-old-norse-for-modern-times/
○ Ran’s Daughters by Kaitlin Felix: https://katifelix.com/announcement-althingi/
○ The Far Traveler by Nancy Marie Brown: https://www.goodreads.com/book/show/1631447.The_Far_Traveler?from_search=true&from_srp=true&qid=BsESHGt8d8&rank=1
○ The Saga of Heidrik the Wise - translated by Christopher Tolkien: https://www.goodreads.com/en/book/show/6583457-the-saga-of-king-heidrek-the-wise
○ Saga Thing Podcast: https://sagathing.podbean.com/
○ Return to Dark Tower: https://boardgamegeek.com/boardgame/256680/return-dark-tower
○ Jorvik Viking Museum: https://www.jorvikvikingcentre.co.uk/
○ Capital City Comic Con: https://capitalcitycomiccon.ca/
○ SHUX 2022: https://www.shutupandsitdown.com/shux22/
○ Find Joshua on his website: www.joshuagillingham.ca
○ Find Joshua on Twitter: https://twitter.com/JoshMGillingham
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected].
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music: Call to Adventure by Kevin MacLeod
Link: https://freemusicarchive.org/music/Kevin_MacLeod/~/Call_to_Adventure
License: https://filmmusic.io/standard-licensee
In this episode, University of Edinburgh graduate Eric Wood joins host Eduard Gafton to talk about his game The Last Samurai Rebellion and how students can get started with the world of wargaming.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Intro
○ 00:03:15 - How did The Last Samurai Rebellion begin?
○ 00:12:58 - How did Eric start designing his game?
○ 00:23:01 - How is The Last Samurai Rebellion different from The Men Who Would Be Kings?
○ 00:39:21 - What would Eric tell other students/graduates about the game creation process?
○ 00:51:16 - Outro
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Extra Credits’s playlist on the End of the Samurai: https://www.youtube.com/watch?v=FmRm--vRHCg&list=PLg1JFVHWaJX4Gf-pVYWA7h09rBdeddDA9
○ Men Who Would Be Kings Rule Review: https://www.youtube.com/watch?v=V3BW7zUGNy0
○ Lion Rampant: A Viking In The Sun: https://www.northstarfigures.com/prod.php?prod=15779
○ Lion Rampant: The Crusader States: https://www.northstarfigures.com/prod.php?prod=15035
○ Find Eric on Instagram: https://www.instagram.com/armchair_hobbyist/
○ Find Eric on Twitter: https://twitter.com/EricWoo19308311
○ Special thanks to Oshiro Models for their support with Eric's project: https://www.instagram.com/oshiromodels/
○ Special thanks to Bac Nihn Miniatures for their support with Eric's project: https://www.instagram.com/bacninh_miniatures/
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ Through Anchor, we are available on Spotify, Google Podcasts and most main podcast services: https://anchor.fm/handglab
𝐄𝐯𝐞𝐧𝐭𝐬
○ We have been on hiatus for a few months, but we are back with more episodes of the podcasts as well as new seminars for you to enjoy.
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected].
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music: Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure
License: https://filmmusic.io/standard-licensee
In this episode, award-winning game designer Brian Train joins host Eduard Gafton to talk about his game Brief Border Wars and using a card-driven system to model the chaotic, stop-and-start nature of impromptu wars.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Start
○ 00:08:01 - How did Brian get into games?
○ 00:33:17 - How does asymmetry make for interesting match-ups?
○ 00:43:40 - Should games be historically accurate?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Brian gives a lecture on Game Design & Self-Publication at Georgetown University: https://www.youtube.com/watch?v=mtky8WgsyyA
○ Brian’s website: https://brtrain.wordpress.com/
○ Cole Wehrle’s essay: Affective Networks At Play: Catan, Coin, And The Quiet Year: https://analoggamestudies.org/2016/05/affective-networks-at-play-catan-coin-and-the-quiet-year/
○ Zones of Control: https://mitpress.mit.edu/books/zones-control
○ Brian’s game, Colonial Twilight, on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=2090550457
○ Brian and Volko Ruhnke’s game, A Distant Plain, on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=870116466
○ Brian’s game, Kashmir Crisis, on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=2421971111
○ Andean Abyss (first GMT COIN system game): https://boardgamegeek.com/boardgame/91080/andean-abyss
○ Tactics II (first wargame) : https://boardgamegeek.com/boardgame/1574/tactics-ii
○ The Little War (Slovakia vs. Hungary, March 1939): https://boardgamegeek.com/boardgame/223436/ukrainian-crisis-little-war
○ Simulations Publications: http://www.costik.com/spicom/
○ BCT Command: Kandahar: https://boardgamegeek.com/boardgame/126708/bct-command-kandahar
○ Nights of Fire: Battle for Budapest: https://boardgamegeek.com/boardgame/236125/nights-fire-battle-budapest
○ Vassal game system: https://vassalengine.org/
○ Zenobia Award finalists: https://zenobiaaward.org/finalists/
○ Europe Divided: https://boardgamegeek.com/boardgame/260147/europe-divided
○ An Infamous Traffic: https://boardgamegeek.com/boardgame/206490/infamous-traffic
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ Through Anchor, we are available on Spotify, Google Podcasts and most main podcast services: https://anchor.fm/handglab
𝐄𝐯𝐞𝐧𝐭𝐬
○ The launch event to mark the release of our brand-new wargame, Lion Rampant: A Viking in the Sun, was a huge success! To buy, access this link: www.linktr.ee/HistoryandGamesLab.
○ The History and Games Society is meeting on 11 October! This meeting is a great opportunity to speak with the committee, meet other HGS members and contribute ideas to future society events. The Zoom link will be sent to all members of the society. Register for the society here: https://www.eusa.ed.ac.uk/activities/view/historyandgames.
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected].
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music: Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure
License: https://filmmusic.io/standard-licensee
In this episode, game designer and professor James Coltrain joins host Eduard Gafton to talk about his game, Blackhaven, and how it explores racism, slavery and America’s past.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Start
○ 00:02:30 - How did Blackhaven start?
○ 00:23:10 - How does a 3D environment change how we interact with history?
○ 00:43:41 - Which games would James recommend?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Historiated Games’ website: https://www.historiated.com/
○ Historiated Games’ YouTube channel: https://www.youtube.com/channel/UCl9ifpyJUe9FitIPx6V-qhA/videos
○ Blackhaven on Steam: https://store.steampowered.com/app/1668610/Blackhaven/
○ Digital Media and Design at the University of Connecticut: https://dmd.uconn.edu/
○ Department of Media Communications at the Xavier University of Louisiana: https://www.xula.edu/department/department-of-mass-communications
○ Follow James on Twitter: https://twitter.com/JamesColtrain
○ Donate to The Whitney Plantation: https://www.whitneyplantation.org/
○ Gone Home: https://store.steampowered.com/app/232430/Gone_Home/
○ The Stanley Parable: https://store.steampowered.com/app/221910/The_Stanley_Parable/
○ Everybody’s Gone to the Rapture: https://store.steampowered.com/app/417880/Everybodys_Gone_to_the_Rapture/
○ Moss: https://store.steampowered.com/app/846470/Moss/
○ Firewatch: https://store.steampowered.com/app/383870/Firewatch/
○ Oxenfree: https://store.steampowered.com/app/388880/Oxenfree/
○ What Remains of Edith Finch: https://store.steampowered.com/app/501300/What_Remains_of_Edith_Finch/
○ Sayonara Wild Hearts: https://store.steampowered.com/app/1122720/Sayonara_Wild_Hearts/
○ Super Mario 3D World: Bowser’s Fury: https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html
○ The Forgotten City: https://store.steampowered.com/app/874260/The_Forgotten_City/
○ Minit: https://store.steampowered.com/app/609490/Minit/
○ Deathloop: https://store.steampowered.com/app/1252330/DEATHLOOP/
○ Returnal: https://en.wikipedia.org/wiki/Returnal_(video_game)
○ Lemnis Gate: https://www.lemnisgategame.com/
○ Blood, Sweat and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made: https://www.goodreads.com/book/show/34376766-blood-sweat-and-pixels
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf
𝐄𝐯𝐞𝐧𝐭𝐬
Join us on the 25th September at the Royal Armouries in Leeds to mark the release of our brand-new wargame: Lion Rampant: A Viking in The Sun! For more information and tickets: https://royalarmouries.org/event/the-vikings-are-coming/
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected].
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫 Intro/Outro Music: Call to Adventure by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3470-call-to-adventureLicense: https://filmmusic.io/standard-licensee
In this episode, award-winning game designer Volko Ruhnke joins host Eduard Gafton to talk about his game Labyrinth - The War on Terror and how it presents guerrilla warfare and counterinsurgency.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Start
○ 00:04:38 - How does Labyrinth anticipate the future of 'The War on Terror'?
○ 00:26:25 - Is it difficult to convince people to use games in order to better understand what's going on in the world?
○ 01:00:39 - How is the transition from making a board game to making a video game? How has the transition between mediums changed how you think about games in general?
○ 01:05:17 - Which games would Volko recommend?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Volko discussing the origins of Labyrinth: https://www.youtube.com/watch?v=-9jCUoxAW9o&t=1s
○ Volko discussing the convergence of Intelligence Analysis and Board Gaming: https://www.youtube.com/watch?v=OJFtpwcU1f0
○ Volko giving a lecture on the COIN series at Georgetown University: https://www.youtube.com/watch?v=FbfLZE_NTRI
○ Which COIN game is best for you?: https://www.youtube.com/watch?v=SFchyQkjH2I
○ Follow Volko on Twitter: https://twitter.com/Volko26
○ Zenobia Award: https://zenobiaaward.org/who-we-are/
○ Verdun 1916: Steel Inferno: https://www.boardgamegeek.com/boardgame/289247/verdun-1916-steel-inferno
○ Empires of Middle Ages: https://boardgamegeek.com/boardgame/911/empires-middle-ages
○ Men of Inferno: https://boardgamegeek.com/boardgame/14683/men-iron
○ Levy & Campaign Discord Invite: https://discord.com/invite/bbUzb8ZA (In case this has expired, do please DM Volko on Twitter!)
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected].
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music: Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure
License: https://filmmusic.io/standard-licensee
In this episode, game creator Tomislav Čipčić joins host Eduard Gafton to talk about his game Brotherhood & Unity and how it portrays the Bosnian War.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Start
○ 00:01:55 - How did Tom come up with Brotherhood & Unity?
○ 00:17:03 - Did the theme/setting of the game, i.e the Bosnian War, come first?
○ 00:41:21 - How is the transition from making a board game to making a video game? How has the transition between mediums changed how you think about games in general?
○ 00:50:51 - Which games would Tom recommend?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Brotherhood & Unity’s Successful Kickstarter Campaign Page from 2020: https://www.kickstarter.com/projects/compassgames/brotherhood-and-unity
○ Promotional Video for Brotherhood & Unity: https://www.youtube.com/watch?v=hw9zQYT30Ps
○ An video introduction to Brotherhood & Unity by Tom: https://www.youtube.com/watch?v=tUqmZv6eAew
○ Tom’s Developer Blog for Brotherhood & Unity on BoardGameGeek: https://boardgamegeek.com/thread/2048852/brotherhood-unity-designer-blog-part-1-introductio?fbclid=IwAR0z6pcJfHqyXEQ5YMQJbddlQ-4tvnu2k8U7M8Hdq0VqQ3QxnjI9DnaHErs
○ Tabletop Simulator Mod for Brotherhood & Unity: https://steamcommunity.com/sharedfiles/filedetails/?id=2264317557
○ A Brief History of Card-Driven Wargames: https://www.meeplemountain.com/articles/a-brief-history-of-card-driven-wargames/
○ Tom’s Video Game, Attack at Dawn: North Africa: https://www.attackatdawn.com/
○ Tom's Twitter: https://twitter.com/pz_div_games ○ Ted Raicer on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/484/ted-raicer
○ Mark Herman on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/152/mark-herman
○ Brian Train on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/1678/brian-train
○ Mike Rinella on BoardGameGeek: https://boardgamegeek.com/boardgamedesigner/2269/michael-rinella
○ Volko Ruhnke on BoardGameGeek: https://www.boardgamegeek.com/boardgamedesigner/772/volko-ruhnke
○ Cole Wehrle on BoardGameGeek: https://www.boardgamegeek.com/boardgame/256960/pax-pamir-second-edition
○ Dean Essig on BoardGameGeek:https://boardgamegeek.com/boardgamedesigner/406/dean-essig
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected].
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music: Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure
License: https://filmmusic.io/standard-licensee
In this episode, game creator Dave Beck joins host Eduard Gafton to talk about Distilled and how this upcoming spirited strategy game started with a sabbatical spent in Dalkeith.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○00:00:00 - Start
○ 00:02:20 - How did Dave come up with the idea for Distilled? How has being in Scotland influenced him?
○ 00:14:03 - Is Distilled historically accurate?
○ 00:40:53 - How has the pandemic impacted development on Distilled?
○ 00:53:20 - Which games would Dave recommend?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Distilled on Kickstarter: https://www.kickstarter.com/projects/paversongames/distilled/?ref=bggforums
○ Distilled Website: https://distilledgame.com/
○ Distilled Playtest Live on YouTube: https://www.youtube.com/watch?v=nrvX916jU_8
○ Distilled Game Overview: https://www.youtube.com/watch?v=VtdRyphLMzo
○ Distilled on Tabletop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=2065918654
○ Distilled on Facebook: https://www.facebook.com/groups/distilledgame
○ Distilled on Instagram: https://www.instagram.com/distilledgame/
○ Dave’s video game, Tombeaux: https://www.tombeauxgame.com
○ Paverson Games’ Twitter: https://twitter.com/paverson
○ Dave Beck’s Instagram: https://www.instagram.com/paverson/
○ Dave Beck’s website: https://www.davebeck.org/
○ Tabletopia: https://tabletopia.com/
○ Unforgiven: The Lincoln Assassination Trial: http://www.greenfeetgames.org/unforgiven-the-trial-of-mary-surratt
○ Imhotep - Builder of Egypt: https://www.board-game.co.uk/product/imhotep/
○ 7 Wonders Duel: https://www.board-game.co.uk/product/7-wonders-duel/
○ Freedom: The Underground Railroad: https://www.academygames.com/pages/freedom
○ Spirit Island: https://www.board-game.co.uk/product/spirit-island-core-game/
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ YouTube: https://www.youtube.com/watch?v=mwdVGtsNMxk
𝐒𝐞𝐦𝐢𝐧𝐚𝐫 𝐚𝐧𝐝 𝐄𝐯𝐞𝐧𝐭𝐬
On June 5th we have planned and scheduled a stream of our latest game project: Lion Rampant: A Viking in the Sun. However we ran into technical difficulties on the day and are now looking forward to record a demo of the game in the near future. Thank you for your patience and stay tuned for more information.
In other news, the lab and the student society will both continue to be active throughout the summer so please stay tuned for more information on future events.
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected] and/or at [email protected]
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○ Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music:
Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure
License: https://filmmusic.io/standard-licensee
In this episode, game designer Cole Wehrle joins host Eduard Gafton to talk Pax Pamir, John Company and Wehrlegig Games’ mission to ‘strive to publish beautiful games with historical themes that treat their subjects and their players seriously.’
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Start
○ 00:02:24 - How did Pax Pamir start?
○ 00:17:14 - What is there to learn from playing Pax Pamir?
○ 00:32:18 - How do you market a historical game such as John Company?
○ 00:51:38 - How has academic experience helped the creation of the two games?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Pax Pamir Reprint Kickstarter: https://www.kickstarter.com/projects/1243243962/pax-pamir-reprint
○ Pax Pamir Second Edition Kickstarter: https://www.kickstarter.com/projects/1243243962/pax-pamir-second-edition
○ John Company Kickstarter: https://www.kickstarter.com/projects/1243243962/john-company-second-edition?ref=2jf6sd
○ John Company Second Edition Teach and Play: https://www.youtube.com/watch?v=_2g-vBp3UO8
○ Buy Marrying Mr Darcy: http://www.marryingmrdarcy.com/blog/buying-marrying-mr-darcy-outside-the-united-states
○ Cole Wehrle’s Twitter: https://twitter.com/colewehrle
○ Cole’s essay “Going into Empire”: https://wehrlegig.com/blogs/essays/going-into-empire
○ Wehrlegig Games Website: https://wehrlegig.com/
○ Wehrlegig Games Twitter: https://twitter.com/wehrlegig
○ Wehrlegig Games Twitch: https://www.twitch.tv/wehrlegiggames
○ State and Tribe in 19th Century Afghanistan: https://www.cambridge.org/core/journals/journal-of-the-royal-asiatic-society/article/state-and-tribe-in-nineteenthcentury-afghanistan-the-reign-of-amir-dost-muhammad-khan-18261863-by-christine-noelle-pp-xxiv-439-london-curzon-press-1997/A20452F3B71CD6DC9838747F6CC49038
○ The Mission: Early Christianity from the Crucifixion to the Crusades: https://www.whitedoggames.com/the-mission-1
○ Little Women (2019): https://en.wikipedia.org/wiki/Little_Women_(2019_film)
○ Pax Viking: https://ionsmg.com/products/pax-viking
○ Atlantic Chase: https://www.gmtgames.com/p-706-atlantic-chase.aspx
𝐅𝐮𝐫𝐭𝐡𝐞𝐫 𝐑𝐞𝐚𝐝𝐢𝐧𝐠
○ https://www.nytimes.com/2019/08/01/st...
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ YouTube: https://www.youtube.com/watch?v=JgfxqAbSuvQ
𝐒𝐞𝐦𝐢𝐧𝐚𝐫 𝐚𝐧𝐝 𝐄𝐯𝐞𝐧𝐭𝐬
A recording of the talk 'Gaming The Divine Comedy: A History' given by game designer Andrea Angiolino on 25 May is available on our YouTube channel: https://www.youtube.com/watch?v=oFfaC...
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected] and/or at [email protected]
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygames...
○Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music:
Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song...
License: https://filmmusic.io/standard-licensee
In this episode, game designer Erika Svanoe and illustrator Erik Evensen join hosts Eduard Gafton and Hannah Weaver to talk Marrying Mr. Darcy and the process of adapting Jane Austen's most beloved novel.
𝐓𝐢𝐦𝐞 𝐒𝐭𝐚𝐦𝐩𝐬
○ 00:00:00 - Start
○ 00:02:29 - How does a game like Marrying Mr. Darcy come to be?
○ 00:05:22 - Adapting Pride &Prejudice to a card game
○ 00:27:50 - The art design for the game
○00:34:23 - The demographic for the game
○ 00:43:20 - Producing and (crowd)funding Marrying Mr. Darcy
○ 00:55:15 - What do you strive for in your game(s)? Beyond having fun?
𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐢𝐬 𝐄𝐩𝐢𝐬𝐨𝐝𝐞
○ Marrying Mr. Darcy Twitter: https://twitter.com/marryingmrdarcy
○ Marrying Mr. Darcy Website: http://www.marryingmrdarcy.com/
○ Marrying Mr. Darcy Kickstarter: https://www.kickstarter.com/projects/1898617831/marrying-mr-darcy-the-pride-and-prejudice-card-gam
○ How to play Marrying Mr Darcy: https://www.youtube.com/watch?v=DDDq9509YGo&t=1s
○ Buy Marrying Mr Darcy: http://www.marryingmrdarcy.com/blog/buying-marrying-mr-darcy-outside-the-united-states
○ Erika Svanoe’s Website: http://www.erikasvanoe.com/
○ Erik Evensen’s Website: http://www.erik-evensen.com/
○ Erik Evensen’s Twitter: https://twitter.com/eevensen
○ Presenting Your Games Through Research: https://www.youtube.com/watch?v=5If8dDZ9q_c
○ Jane Austen, Game Theorist: http://www.sscnet.ucla.edu/polisci/faculty/chwe/austen/
○ Pride & Prejudice 1995 BBC Adaptation: https://en.wikipedia.org/wiki/Pride_and_Prejudice_(1995_TV_series)
○ Gods of Asgard, by Erik Evensen: http://www.godsofasgard.com/
○Distilled, A Spirited Strategy Game, which takes place in Edinburgh: https://distilledgame.com/
𝐅𝐢𝐧𝐝 𝐨𝐮𝐫 𝐏𝐨𝐝𝐜𝐚𝐬𝐭𝐬 𝐄𝐥𝐬𝐞𝐰𝐡𝐞𝐫𝐞 𝐓𝐨𝐨
○ YouTube Channel: https://www.youtube.com/channel/UCT6CW0bEuZznOyMLvKodgEA
𝐒𝐞𝐦𝐢𝐧𝐚𝐫 𝐚𝐧𝐝 𝐄𝐯𝐞𝐧𝐭𝐬
○ A recording of the talk Presenting Your Research Through Games by our friends and fellow lab colleagues Giuseppe Colico, Francesco Migliazzo and Jacob Morley on 27 April is available on our YouTube channel: https://www.youtube.com/watch?v=5If8dDZ9q_c&t=2s
○ That's Edutainment: History, Pedagocy and the Video Game Industry is a talk by Tristan Craig from the University of Edinburgh which will focus on the relationship between history, pedagogy, and the video game industry, starting with the and its Discover Tour mode. The seminar will take place on Zoom on 11 May. Tickets available here: https://www.eventbrite.co.uk/e/thats-edutainment-history-pedagogy-and-the-video-game-industry-tickets-152506177081
𝐂𝐨𝐧𝐭𝐚𝐜𝐭 𝐔𝐬
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected] and/or at [email protected]
○ Instagram: https://www.instagram.com/handglab/
○ Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
○Linktree: https://linktr.ee/HistoryandGamesLab
𝐂𝐨𝐩𝐲𝐫𝐢𝐠𝐡𝐭 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫
Intro/Outro Music:
Call to Adventure by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3470-call-to-adventure
License: https://filmmusic.io/standard-licensee
In this episode, veteran game designer Roberta Taylor (Octopus’ Garden, Creature Comforts) joins host Eduard Gafton to discuss cozy and historical games alike, the role of history in making games and the compromises made between historical accuracy and game design.
Time Stamps
00:00:00 – Start
00:01:25 – How does a game like Creature Comforts come to be?
00:03:53 – A game shaped around coziness
00:22:39 – How and why Roberta got into game design
00:28:30 – What is the role of history in making games
00:37:31 – Where do you compromise? Historical accuracy or fun?
Mentioned in this Episode
Creature Comforts’ Kickstarter page: https://www.kickstarter.com/projects/kidstablebg/creature-comforts-0
Learn more about Creature Comforts: https://www.kidstablebg.com/creature-comforts
Learn more about Octopus’ Garden: https://www.valleygames.ca/archive/our-games/octopus-garden/
Roberta’s Website: https://robertataylor.ca/
Roberta’s Twitter: https://twitter.com/infiniteroberta
Find our Podcasts Elsewhere Too
Podcasts are also now available on our YouTube: https://www.youtube.com/playlist?list=PLPoemU_CP8tkXVpyU240LpbiXlTnBS2Zf. We are also exploring ways to record video as well.
Seminar and Events
A recording of the seminar “All hail the Stormcloaks, the true sons and daughters of Skyrim”: White Nationalism in Neo-Medieval Tropes in Bethesda Games delivered by Thomas Lecaque from Grand View University on 26 March is available on our YouTube channel: https://www.youtube.com/playlist?list=PLPoemU_CP8tniXBy6Vj0uiwKHiH5_meqz
Contact Us
If you have any feedback or would like to get in touch for a potential podcast appearance, our DMs are open on Twitter @HandGLab or you can email us at [email protected] and/or at [email protected]
Instagram: https://www.instagram.com/handglab/
Facebook: History and Games Lab: https://www.facebook.com/historygamesedinburgh
Linktree: https://linktr.ee/HistoryandGamesLab
Copyright Disclaimer
Intro/Outro Music:
Call to Adventure by Kevin MacLeod
The podcast currently has 14 episodes available.