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By Limit Break Network
5
2020 ratings
The podcast currently has 5 episodes available.
We sat down with journalist and author Jason Schreier to talk about his new book Play Nice: The Rise, Fall, and Future of Blizzard Entertainment, out on October 8.
Disclosure: this interview was a part of a paid opportunity to host Obsidian's PAX West 2024 panel. At the panel, a shorter edit of this interview was shown. We have since received permission to share the whole interview with our audience.
Persephone Valentine is a video game consultant and content creator that frequently appears on Dimension 20 and Dropout TV. In this interview she talks about the current landscape of video game discourse, what it's like to be a content creator today, and how Dropout TV is changing streaming for good.
Xalavier Nelson is a punk rock game developer that has put out around 15 games in the last five years via his studio Strange Scaffold. But how did he do it, and why do other studios struggle? He answers all in our latest episode.
From Fallout and Baldur’s Gate to Star Wars: The Knights of the Old Republic II and The Outer Worlds, Feargus Urquhart is a gaming developer legend. So how does he feel about the current state of video game industry?
On the inaugural episode of Hit the Limit Break, I sit down with Feargus to talk about his history in the industry, what it was like at Obsidian when the Xbox studio closures happened earlier this year, the current status of another Fallout: New Vegas, and more.
(For context, this episode was recorded before Avowed's delay into 2025.)
Hit the Limit Break is the flagship podcast of the Limit Break Network. For more info on the show, and the Network as a whole, head to limitbreaknetwork.com
The podcast currently has 5 episodes available.
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73 Listeners