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Welcome to my podcast channel, where we delve into the fascinating world of computer science and software development. Whether you're a beginner looking to understand foundational concepts or a season... more
FAQs about HnM Tech Talk:How many episodes does HnM Tech Talk have?The podcast currently has 14 episodes available.
January 19, 2025DP13. FlyweightAlso known as: Cache Flyweight is a structural design pattern that lets you fit more objects into the available amount of RAM by sharing common parts of state between multiple objects instead of keeping all of the data in each object....more14minPlay
January 14, 2025DP12. FacadeFacade is a structural design pattern that provides a simplified interface to a library, a framework, or any other complex set of classes....more13minPlay
January 08, 2025DP11. DecoratorDecorator is a structural design pattern that lets you attach new behaviors to objects by placing these objects inside special wrapper objects that contain the behaviors....more15minPlay
January 05, 2025DP10. CompositeComposite is a structural design pattern that lets you compose objects into tree structures and then work with these structures as if they were individual objects....more20minPlay
December 26, 2024DP9.BridgeBridge is a structural design pattern that lets you split a large class or a set of closely related classes into two separate hierarchies—abstraction and implementation—which can be developed independently of each other....more9minPlay
December 25, 2024DP8. AdapterThe adapter, also known as a wrapper, is a structural design pattern that allows objects with incompatible interfaces to collaborate....more19minPlay
December 22, 2024DP7. Dependency InjectionDI frameworks, conversely, address these issues by enabling mock object injection for testing, dynamic configuration, loose coupling through interfaces, and simplified multithreading and resource management. This ultimately results in more flexible, testable, and maintainable systems....more23minPlay
December 22, 2024DP6. SingletonFactory Method is a creational design pattern that provides an interface for creating objects in a superclass, but allows subclasses to alter the type of objects that will be created....more15minPlay
December 19, 2024DP5.PrototypePrototype is a creational design pattern that lets you copy existing objects without making your code dependent on their classes....more17minPlay
FAQs about HnM Tech Talk:How many episodes does HnM Tech Talk have?The podcast currently has 14 episodes available.