In an unexpected turn of events we actually hobbied a bit, fan systems have us feeling better about Warhammer/Age of Sigmar, and we review the Imperial Raider. Spoiler: things get a little bit weird without Mike to keep us in line.
In this week's thrilling podcast, we review the Sigmarine gold paints, break down the army selection mechanics for Dropzone Commander, and Tom and Mike chat a bit about their game (Scourge vs. Resistance).
In this week's thrilling podcast, we review the Sigmarine gold paints, break down the army selection mechanics for Dropzone Commander, and Tom and Mike chat a bit about their game (Scourge vs. Resistance).
In this week's episode, Tom reverts to a child-like state as we discuss new players starting up Dropzone Commander, painting blue. To wrap things up we review the Age of Sigmar terrain kits from GW.
We finally get back in the saddle, and try to keep things classy by discussing Age of Sigmar, the Wet Coast GT tournament, and finally some old school Warmaster gaming.
This week is all about Malifaux, or 2/3 about Malifaux anyway. We talk more about the many basing options you have available to you, Steve and Mike chat about their game, and returning to bases we discuss marking forward arcs for games like Warmachine and Infinity.
In a bit of a grab bag episode (not to be confused with dick flicking), Tom gives us a bit of an intro to his beloved Mercenaries faction for Warmahordes, we run the gamut of 3rd party X-wing tokens, and give some first impressions of Zone Mortalis style 40k gaming.
In this week's episode, we explore the idea of Zone Mortalis for playing small scale games of 40k (more on that next episode). After that, it's time to discuss the main painting competitions, possibly including one of our own? I'm Ron Burgundy?
This week we celebrate our beloved democracy by making a mockery of it. After voting on various hobby topics, Ward climbs on the soap box for a good old fashioned rant.