DoubleDM

Homebrew Content is (not) great


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Homebrew Content is a staple of the TTRPG/D&D Space. It makes our games greater and more interesting, but it sometimes can also mess with our games and destory them in ways we don't even realize at first, but how can we make sure Homebrew content will enrich our games like it supposed to?


We discuss the place of cvustom content, why it doesn't work sometimes and why its such an important part of the games and is necessary in the games. We also talk about Balance and Banning content from your games and why thats a good idea or not.


Check here for all further information:

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Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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DoubleDMBy DoubleDM

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