HOP online learning

HOP online learning

By SALTO Eastern Europe and CaucasusTechnologyEducation
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HOP online learning episodes

  • 29: Universal Design for Learning for Inclusive Hybrid Sessions
    As hybrid youth work becomes increasingly popular across Europe, many youth workers still face challenges in designing inclusive and accessible workshops for all participants, regardless of their background, circumstances, or whether they join from a youth centre or through a video conference. The concept of Universal Design for Learning (UDL) plays a key role in inclusion and diversity, which are among the core principles and priorities of the Erasmus+ programme. UDL encourages youth workers to create flexible learning environments that respond to individual learning differences from the outset. The aim is to transform hybrid sessions from potentially exclusionary experiences into spaces where diversity becomes a strength and every participant has an opportunity to engage, contribute, and benefit.
    14 min
  • 28: Nature in Online and Hybrid Learning
    Listen to Sara Marzo from VulcanicaMente APS who shares how mindfulness and nature can help restore presence where the mind becomes overloaded and the body tends to disappear. In the fast-changing world we live in, everything evolves quickly—often faster than we can process. Learning is no exception, and in the last decade it has increasingly shifted into digital spaces. This brings incredible opportunities: learning anywhere, anytime, with anyone around the world, at our own pace. Still, as with everything, there is also the flip side, the challenges that it takes: long hours at the screen, a stiff body, shallow breathing, constant notifications and that strange feeling of time dissolving…
    18 min
  • 27: Bringing teachers and school youth online
    Ana Sekulovska from the organisation LEAD from North Macedonia speaks about the two platforms and programmes their organisation run focusing on competence building of teachers as well as active participation of school youth. Ana underlines key quality elements that have identified throughout the years of being involved online. The programmes are definitely bringing blended forms of learning, especially in terms of formal and non-formal education, but also offering synchronous, facilitated sessions and apps that are available to participants any time. Ana says that all in all it is the human and interaction between the participants that is the most important in the process.
    28 min
  • 26: Hellenic National Agency in lead of the online learning
    Interview with 2 officers of Hellenic National Agency, who are leading in the field of online learning. Especially the covid-19 made an influence on the agency and encouraged the team to become involved in many kinds of online educational projects. After the pandemic the lesson was not forget and the Greek NA is one of the most active in blended and hybrid learning on European level.

    As the NA colleagues underline, it allows them to make educational offer in the field of youth flexible, open, inclusive, enhancing digital, critical literacy and communication skills as well as new forms of networking and running youth work. Online courses allow the Greek NA to expand to new target groups, reach far more participants than residential activities, keep the offer sustainable and with available stock of materials and resources at any time and any place. Not less important is the underline of good design and visual aspects of online learning offers that is worth investing with the use of HOP platform as a native space for TCA and NET online activities.
    20 min
  • 25: Informal moments in online learning
    In this episode we talk about the value of informal moments in learning process, especially online. Many of us usually “lose” participants in informal moments online, as they turn off cameras/microphones and disappear. Mario is sharing his reflections on embodying learning process in online setting and creating spaces where participants can be engaged also in informal moments. And there is research being conducted on the topic, so more insights coming!
    20 min
  • 24: From a journalist to a visual designer and facilitator
    Paul Dumitru sharing his personal journey, how he changed from a journalist into a visual designer and graphic facilitator. Paul underlines how the covid-19 pandemic accelerated the development of visuals within online learning. In his words, the visual thinking is not that much of art, but more of structuring ideas and giving them a graphic format. Paul is explaining first steps in drawing and says that drawing is accessible for all of us, so let’s keep using visuals!

    This was exceptionally a video episode, watch it at the HOP facebook.
    25 min
  • 23: Graphic facilitation and recording
    In this episode, Paul Dumitru explains what is the difference between graphic facilitation and graphic recording. Then, he explores the difference between the live / synchronous drawing and the role of visuals that are either prepared before an input or a course, or after on the base of its outcomes. There is also a very valuable reference to a number of researches that proof that visuals enhance learning, but also how they make it more appealing, nice, enjoyable, pleasant, aesthetic, etc.

    This was exceptionally a video episode, watch it at the HOP facebook.
    31 min
  • 22: Digital facilitation of youth seminars
    Laimonas is sharing about his path into digital aspects of facilitation within non-formal education and how does he understand the role of digital facilitation in trainings and seminars. “How we can go beyond the usual stuff”, says Laimonas about his first experience with a hybrid activity, where experimenting sparked innovation. He is underlining curiosity as one of essential abilities of digital facilitator. Listen and get inspiration, what a digital facilitator needs to grasp to manage digital facilitation of an event.
    23 min
  • 21: Human factor in digital education
    Lots of important conclusions from online and hybrid learning expert. Topics around human aspects in digital education, cognitive stress of attention in online learning, and the overwhelm of digital environments. There is also a lot of interesting questions about support and involvement of youngsters into online education. The points about the ownership of online spaces and platforms we use for communication and learning are becoming more and more actual. Disinformation and misinformation – listen to the podcast and think of it!
    31 min
  • 20: Minecraft, the world is yours for the making
    Fifth and last episode of the series on spatial, proximity communication platforms is about Minecraft. An unusual platform for youth work event, as it is actually a videogame (who does not know it? Michele has great experience in running regular youth work activities as well as irregular events using Minecraft. Listen how does he make it!?

    Read the article at HOP.
    28 min

About HOP online learning

From the publisher's feed

Interviews with stakeholders of online and blended learning in European youth work and non-formal education.

The podcast is an initiative of