Game Dev Trenches w/ Louis DeSimone

How to Actually Get Good at Game Dev (The 3-Phase System That Works)


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If you’ve been stuck in tutorial hell, overwhelmed by conflicting advice, or just can’t seem to finish your games — this episode is for you.

I break down the 3-phase system I built to actually get good at game development. It’s the same roadmap I used to teach myself — and now teach my students — based on how legends like John Carmack and John Romero became great.

You’ll learn:

  • Why most devs stay stuck for years
  • The real reason your games never get finished
  • How to go from beginner → intermediate → good
  • Why coding is the core skill
  • How to avoid burnout and build real momentum
  • What to focus on first if you want to succeed

Whether you want to land a studio job, build a portfolio, or publish your first Steam game — this system works. And it starts with finishing your first game.

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Game Dev Trenches w/ Louis DeSimoneBy Louis DeSimone