The Clockwork Game Design Podcast

How to not-hate marketing, Kickstarter tips, and my next big game


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Today’s episode is not a theory-heavy episode at all. Instead, we have a lot of practical advice and other game development thoughts that may be helpful to anyone else who, like me, wants to make and try to sell their own games. On the docket for today: How to not hate marketing (partially by not […]
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The Clockwork Game Design PodcastBy The Clockwork Game Design Podcast

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3.8

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