Queries & Theories
Welcome to Queries and Theories! Queries and Theories is a podcast where two friends ask each other questions based on the others' background in order to gain a new perspective on films, games, and more.
In this episode, Ivy and Ron discuss the turn of the century handheld game phenomenon, Pokémon!
This episode includes marketing to children, LCD screens, and hacking Pokémon Crystal, and developing Pokébrain?
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Music by
Gildanbass (Gilang Soeprapto)
https://soundcloud.com/arinanda-gilang
https://www.instagram.com/gildanbass/?hl=en
Cover art by
TheBettingBug (Aubrie Warner)
https://www.instagram.com/thebettingbug/?hl=en
https://www.facebook.com/TheBettingBugArt
Episode Notes:
Ron’s Notes:
Game Boy:
https://en.wikipedia.org/wiki/Game_Boy
History of Pokémon Games:
https://en.wikipedia.org/wiki/Pok%C3%A9mon_(video_game_series)#List_of_Pok%C3%A9mon_main_series_games
How Game Boy Advanced Works:
https://electronics.howstuffworks.com/gameboy.htm
https://en.wikipedia.org/wiki/Game_Boy_Color
https://en.wikipedia.org/wiki/Thin-film-transistor_liquid-crystal_display
https://www.totalphase.com/blog/2019/06/behind-the-scenes-of-video-game-consoles-embedded-systems/#:~:text=Video%20game%20consoles%20rely%20on,movement%20or%20interaction%20with%20objects
How old school cartridges work:
https://www.retroreversing.com/how-retro-cartridges-roms-worked
How computer memory works:
https://www.explainthatstuff.com/how-computer-memory-works.html
Ivy’s Notes:
History of Pokémon:
https://bulbapedia.bulbagarden.net/wiki/History_of_Pok%C3%A9mon
Pokémon Merchandising Sales:
https://www.titlemax.com/discovery-center/money-finance/the-25-highest-grossing-media-franchises-of-all-time/#:~:text=This%20contributed%20to%20Pok%C3%A9mon%20being%20the%20highest%20grossing%20media%20in%20global%20history.&text=The%20top%2025%20highest%20grossing,Pok%C3%A9mon%20%E2%80%93%20%2492.121%20billion
Washington Post Pokémania:
https://www.washingtonpost.com/archive/lifestyle/2000/04/25/pokemania/682d1860-8394-42f1-9469-c2abc75fdd15/
How to market to children:
https://mediasmarts.ca/digital-media-literacy/media-issues/marketing-consumerism/how-marketers-target-kids
Kids as collectors and children’s marketing:
https://www.acrwebsite.org/volumes/7928/volumes/v23/NA-23#:~:text=Children%20collect%20because%20collecting%20gives,%2C%20enhancing%20their%20self%2Didentity
Event pokemon as marketing strategy:
https://m.bulbapedia.bulbagarden.net/wiki/Event_Pok%C3%A9mon
Brand recognition study on kids:
https://abcnews.go.com/Business/kids-mcdonalds-toyota-disney/story?id=10333145
Collecting as part of childhood development:
https://www.acrwebsite.org/volumes/7928#:~:text=We%20suggest%20that%20children%20are,want%20to%20differentiate%20themselves%20from
Stanford study on Pokémon brain in adults:
https://news.stanford.edu/2019/05/06/regular-pokemon-players-pikachu-brain/
Harvard Business Review brand relationships children v adults:
https://hbr.org/2014/03/childrens-feelings-about-brands-persist-into-adulthood
Pokémon marketing strategy:
https://www.constructdigital.com/insight/the-marketing-behind-pokemon-and-the-secret-to-its-recurring-hype-and-brand-longevity
https://www.listennotes.com/e/02f6f773644742cf8bb33bacc3f8506c/