By Guthrie Weinschenk and Susan Weinschenk
A podcast at the intersection of humans, brain science, and technology.
Keith Instone and Adam Deardurff join the show to talk about their work doing research for the State of UX in Ohio. We talk about common issues facing many UX communities, but now armed with research.
We talk about the difference between creating research plans vs. research protocols. It's a niche topic that we think you'll enjoy.
We take a brief detour to talk about running Chatbots locally on Guthrie's Mac, and then talk about some issues that design systems have been facing, and why most organizations have trouble with design systems.
Tech is always looking for the next big thing to replace our old way of doing things. Screens have been around for decades, but are they actually the best? Do we need to move beyond screens? Are screens good?
We make some predictions about what some of the big UX trends of 2024 will be. Happy New Year!
Todd Cherches visits the show to talk about visual leadership, management books, and frogs jumping into ponds.
If you are in UX how do you satisfy your creative outlet? What sorts of hobbies and work strategies exist to make you feel fulfilled?
We discuss our experience publishing numerous books, how the book publishing industry has changed, and what to do if you want to publish a book.
We discuss the dynamic between ease and resiliancy, the easier life is, the less resiliant people, or users, might be in the future.
We discuss the upcoming antitrust lawsuits that might be coming for the biggest of tech companies.
We discuss the pros/cons of UX teams working in a project or squad formation.
We welcome Dean Barker to the show to conclude Objects and Views for Part 6, covering where do Objects and Views fit within the broader design context?
We welcome Dean Barker to the show to talk about Objects and Views for the Part 5, covering metaphor.
We welcome Dean Barker to the show to talk about Objects and Views for the Part 4, covering Spotify as an example and answering the question "is cheesecake cake or pie?"
We welcome Dean Barker to the show to talk about Objects and Views for the Part 3, covering more history and background of how we got to today.
We welcome Dean Barker to the show to talk about Objects and Views for the Part 2, covering the history and background of how Objects and Views sprung up.
We welcome Dean Barker to the show to talk about Objects and Views, the first of several episodes with Dean.
Have we turned a corner on the era of the social web? Have we moved into a different phase of the internet?
We talk about the differences in philosophy between designing for centralization or decentralization.
This episode is our last for this lecture series. We talk about design systems and dive deeper into the intersection between UX and service/marketing design and design systems.
This episode is an introduction to behavioral design, and the intersection of service design/marketing and UX.
This episode is about mental and conceptual models Part 2. Very abstract but very important, but now we are digging deeper.
This episode is about mental and conceptual models. Very abstract but very important.
This episode is about UX and Design Research, talking more deeply about the topic with examples.
This episode is about UX and Design Research, history and background.
We continue our Lecture Series about collaboration. We focus on applying the research to some specific collaboration techniques.
We continue our Lecture Series about the topic of collaboration. We talk about some of the psychology research about how we solve problems, communicate, be creative, and listen.
We talk about burnout, how to identify it, how it affects people, what's normal, and what the future of UX burnout is.
Susan is out sick, so Guthrie has a short podcast talking about some internal goingsons and a new AI letter.
We talk about three big current events involving Microsoft, new AI hardware, Copilot, and Microsoft Loop.
We talk about the loss and taking for granted of physical design skills. Is there a generation of UXers and designers who can't design for the real world?
Part 2. We look at AI and UX and how it might be disruptive as a microcosm for potential future changes.
We make a simple case for regulating advanced AI past a certain point. Part 1.
We catch up and talk about some of the big topics that happened in 2022 while we were on break. What a big year!
We talk about how hard it is to design good metrics because it touches so many tricky areas of the industry.
We talk about the upcoming tech jump over the next few years, and what that might mean for user interfaces, and UI design. Are there any lessons from the past?
We talk about hypothesis testing in UX. It's fun! You should try it.
We talk about ways to improve video conferencing, and what is holding it back. We take a diversion about the history of Teams and Skype. Sorry for our network troubles.
We talk to Margot Bloomstein about how companies can foster trust and content across their different branches, and how to develop that important consistency of communication.
We talk about a relative of UX, Industrial Design and Human Factors. Don't forget about the interesting work going on in this related field.
We talk about musical notation, and if the confusing history has any lessons for us in other fields.
We talk about a great series on Youtube about brain research, and other brain research thoughts.
We talk about what a Web 3.0 future looks like if it was all about making the internet not terrible and unsafe and full of trolls.
We talk about the motivations behind why people change jobs, and what employers can do to retain talent.
We talk about how creating new platforms is harder today after years of trust erosion.
Susan talks about how to implement UX Strategy.
We talk about UX and the metaverse, crypto, NFTs and the challenge of mental models for the Web 3.0.
We talk about UX and the metaverse, VR vs AR adotption guesses, and other metaverse related thoughts.
We talk about how silly passwords are and context when doing UX.
Our first podcast live on Restream, we talk about our journey into visual thinking.