Idle Game Chat: The Video Game Podcast

Idle Game Chat #5 - Games on the Grill | Man of Medan | A Plague Tale: Innocence | Disco Elysium


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Apps and Pacman Adcock kick off the first edition of Games on the Grill. They give their impressions of video games that you can play right now. This episode is headlined by Man of Medan, which is part of The Dark Pictures Anthology and was developed by Supermassive Games. They also dissect A Plague Tale: Innocence and the highly acclaimed Disco Elysium. The Dark Pictures Anthology: Man of Medan is an interactive drama survival horror video game developed by Supermassive Games and published by Bandai Namco Entertainment. It is the first of eight planned instalments in The Dark Pictures Anthology series, and was released for Microsoft Windows, PlayStation 4 and Xbox One on 30 August 2019. A Plague Tale: Innocence is an action-adventure horror stealth game developed by Asobo Studio and published by Focus Home Interactive. It was released for Microsoft Windows, PlayStation 4 and Xbox One in May 2019, and received generally positive reviews from critics. Disco Elysium is a role-playing video game developed and published by ZA/UM. The game takes place in a large city still recovering from a war decades prior to the game's start, with players taking the role of an amnesic detective who has been charged with solving a murder mystery. During the investigation, he comes to recall events about his own past as well as current forces trying to affect the city. Inspired by Infinity Engine–era role-playing games, particularly Planescape: Torment, Disco Elysium was written and designed by Estonian novelist Robert Kurvitz. It features a distinctive watercolour art style, and music by the band British Sea Power. It was released for Microsoft Windows on 15 October 2019, with PlayStation 4, Xbox One, and Nintendo Switch releases planned for 2020. Disco Elysium is a non-traditional role-playing game featuring no combat. Instead, resolution of events are done though skill checks and dialog trees via a system of 24 skills that represent different aspects of the protagonist, such as their pain threshold and perception. In addition, a system called the "Thought Cabinet" represents his other ideologies and personality traits, with players having the ability to freely support or suppress them. The game was based on a tabletop role-playing game setting that Kurvitz had previously created, with him forming ZA/UM in 2016 as a way to build out the game. Disco Elysium was critically acclaimed, with it being named as a game of the year by several publications and winning numerous other awards for its narrative and art. Support this podcast

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