The Cane and Rinse videogame podcast

The Cane and Rinse videogame podcast

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  • Typical duration

    120 min

    per episode

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The Cane and Rinse videogame podcast episodes

  • Grand Theft Auto III – Cane and Rinse No.737

    Liberty City is yours for the taking. Join Brian, Darren, and Tony as they head back to their gaming roots to explore if Grand Theft Auto 3 is still as impactful today as it was all those years ago. Will the crime and carnage simulator stand the test of time?  Listen in to find out.

    2 hr
  • Sunset Riders – Cane and Rinse No.736

    What happens when you filter Hollywood's romantic view of the Old West through the lens of a Japanese arcade game studio in the early 1990s? Sunset Riders, yeehaw! A posse of Leon, Brian, Chris W and returning guest Ben "One Credit Classics" Cartlidge mosey on down and saddle up with Konami's gaudy run and gun, rootin' tootin' shootin' and lootin' through its hectic stages and tough boss encounters, along with help from their podners the Cane and Rinse listeners.

    2 hr
  • Dome Keeper – Cane and Rinse No.735

    Chris O'Regan is joined by Brian Edwards and Chris Worthington to examine how Dome Keeper balances the tension between deep underground exploration and frantic surface defence. The panel discusses Dome Keeper's distinct pixel art style, atmospheric audio design, and mechanical pacing, evaluating how well its subterranean risk-reward decisions hold up across repeated runs and various loadout combinations.

    1 hr 56 min
  • Metroid Dread – Cane and Rinse No.734

    It's taken five years but we've finally caught up with the game that was released around the time we began our Metroid series of podcasts. Leon, Darren, Jon and Sean - along with contributions from the Cane and Rinse listeners - face their fears and the familiar yet different environments of planet ZDR in Metroid Dread. Was this follow-up to Fusion worth the 19-year hiatus? Listen in and find out what we thought of MercurySteam's second Samus sortie.

    2 hr
  • Kingdom Hearts 358/2 Days – Cane and Rinse No.733

    Keyblades, nobodies, heartless, and drama. The Four Pillars of Kingdom Hearts. Join Brian, Chris, Leah, and Ryan as they navigate one of the handheld games in the series, Kingdom Hearts 358/2 Days, a game with a story as convoluted as the title. Listen in to see if they can untangle the knot known as Kingdom Hearts to find the fun within.

    2 hr
  • Titanfall 2 – Cane and Rinse No.732

    The alluring combo of super-powered, hyper-skilled parkouring pilot and giant machine of heavily-armed destruction. Following the heavily multiplayer and Xbox-centric original, Respawn kicked on with a sequel that offered a focused single-player campaign - and an appearance on PlayStation. Leon, Chris O'Regan and Tom - along with contributions from the listenership - reacquaint themselves with Jack and BT's biomechanical bromance.

    2 hr
  • Under A Killing Moon – Cane and Rinse No.731

    Remember a time when the most lavishly produced videogames were full motion video comedy adventure games? Chris Worthington, Brian, Chris O’Regan and James do! In this issue they have a long look at Access Software's cult hit, Under A Killing Moon, to find out whether all that investment would guarantee a game that still shines 30 years later.

    2 hr
  • IMMORTALITY – Cane and Rinse No.729

    Sam Barlow's interactive cinematic puzzle IMMORTALITY gets dissected in this issue of the Cane and Rinse podcast. Leon, Ryan, Tom and community contributors scrub through the celluloid of three unreleased movies to trace Marissa Marcel's fate and the mysteries beneath.

    2 hr
  • Dragon Quest – Cane and Rinse No.728

    The descendant of Erdrick has arrived. Brian, Chris Worthington, Jon and Leah examine the first entry in the legendary Dragon Quest series. Join them as they discuss the history and impact of the JRPG that birthed an entire genre.

    2 hr

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