The Retro Hour (Retro Gaming Podcast)

The Retro Hour (Retro Gaming Podcast)

By The Retro Hour (Retro Gaming Podcast)TechnologyLeisureVideo Games
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  • Ranking

    39th

    on Video Games

  • Favorites

    35

    Followers

  • Typical duration

    108 min

    per episode

Based on Podcast App listening data

The Retro Hour (Retro Gaming Podcast) episodes

  • 555: OutRun: The Last-Minute Bug That Nearly Derailed the C64 Port - The Retro Hour EP555

    This week we’re joined by Martin Webb, the programmer who brought Sega’s legendary OutRun to the Commodore 64 while still a teenager. From selling his first games as a schoolboy to landing the US Gold contract, Martin shares the story of recreating an arcade sensation with an OutRun cabinet in the family garage and a Christmas deadline looming. We hear about the coding tricks, last-minute demands and elusive bug that pushed him to his limits, alongside his work on RoadBlasters and a trip to Chicago to help with the American version of OutRun. Martin also speaks candidly about working with his father, why he eventually left the games industry, and the original backup discs still tucked away in his former girlfriend’s wardrobe.

    Steve's Amiga Games: https://stevehiggins.itch.io/amiga-rescue
    A Crazy Thing Called Life C16 Book: https://commodore16.com/

    Contents:

    00:00 – The Week’s Retro News Stories
    50:40 – Martin Webb Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark!

    Glasgow Gaming Market: https://lnk.ua/qa16qr9Yf

    Check out PCBWay at https://pcbway.com for all your PCB needs

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/

    Show notes

    Alien 3 gets CD32 upgrade: https://lnk.ua/M84ZQUQgJ
    Free Knightmare game coming: https://lnk.ua/78C15PgcU
    Atari VCS support ending: https://lnk.ua/WMG9XRNyi
    Sonic 3 Unlocked adds Encore: https://lnk.ua/6Ge05siDa
    iPhone Duo emulates Nintendo DS: https://lnk.ua/rLfdftWoW
    Ten spooky games for Halloween: https://lnk.ua/4poLfqFFF

    1 hr 57 min
  • 554: Hitoshi Ariga: The Art of Mega Man and Streets of Rage - The Retro Hour EP554

    This week, we’re joined by legendary artist Hitoshi Ariga to explore his work on Streets of Rage 2, his celebrated Mega Man manga, and a career packed with 16-bit classics. From drawing sprites by night to giving the Robot Masters their personalities, Hitoshi shares stories behind the artwork, explains why technical limitations sparked his creativity, and discusses collaborating with Toby Fox. Plus, memories of ActRaiser 2, Illusion of Gaia, and the influence of his wife and fellow artist Ayano Koshiro.

    Kim Justice Rubber Keyed Wonder Kickstarter: https://lnk.ua/AbF4fVrVp

    Contents:

    00:00 – The Week’s Retro News Stories
    51:31 – Hitoshi Ariga Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark!

    Glasgow Gaming Market: https://lnk.ua/qa16qr9Yf

    Check out PCBWay at https://pcbway.com for all your PCB needs

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/

    Show notes

    Ghostbusters II Amiga fan upgrade: https://lnk.ua/g91oEqIHa
    Halo multiplayer comes to N64: https://lnk.ua/f0BtptbiR
    ZX Spectrum ULA designs found: https://lnk.ua/u2QODD6Wh
    Toki arcade conversions in development: https://lnk.ua/EQO2vIkR9
    Wing Commander III remaster rumoured: https://lnk.ua/yR6BORUvF
    Crash Bandicoot coming to iPod: https://lnk.ua/qrmTvWjTa
    Sprout upgrades classic iPods: https://lnk.ua/OVEgZsVPt
    Tenebris Somnia brings FMV horror: https://lnk.ua/xh4de3fN2

    1 hr 16 min
  • 553: Gremlin Graphics Is Back: What Happens Next? - The Retro Hour EP553

    Gremlin Graphics is making a comeback, and this week we meet Alan Turvey, the lifelong fan helping bring it back through Gremlin Graphics Classics. Alan shares how a Monty Mole project led to a partnership with founder Ian Stewart, the plans to bring classic characters to new audiences, and the community of bedroom coders helping make it happen. We also explore his journey with Midnight Brew, the painstaking work to recreate Gremlin’s lost artwork for a new book, and why giving fans the chance to work with their heroes is at the heart of the revival.

    https://open.spotify.com/show/0Rq9lZoWphzXvxkrETrWg0

    Contents:

    00:00 – The Week’s Retro News Stories
    1:00:03.549 – Gremlin Graphics Alan Turvey Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark!

    Glasgow Gaming Market: https://lnk.ua/qa16qr9Yf

    Check out PCBWay at https://pcbway.com for all your PCB needs

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/
    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8
    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/

    Show notes

    Atari 800XL official details: https://lnk.ua/gEFrOJqZp
    Classic games on VHS: https://lnk.ua/OSkrtc6Hr
    SuperStation One gets new colours: https://lnk.ua/92rrYtHq5
    Taki Udon teases FPGA SNES: https://lnk.ua/PsPhiAyoM
    Mario Kart Game Boy demake: https://lnk.ua/iR3QLbQjv
    Super Mario Kart goes fullscreen: https://lnk.ua/bxtKkIqhh
    Doom gets the Vectrex treatment: https://lnk.ua/ZaNstWSNm
    SuperAstra changes games with AI: https://lnk.ua/E0zOllC5n

    2 hr 5 min
  • 552: GamesMaster: Golden Joysticks and ’90s TV with Dominik Diamond- The Retro Hour EP552

    GamesMaster legend Dominik Diamond joins us for a brand-new conversation recorded live at PLAY Expo in Blackpool. From landing the presenting job and meeting Patrick Moore just once to backstage rivalries, celebrity guests and the infamous Dave Perry fallout, Dominik shares hilarious and candid stories from the show that defined gaming TV in the ’90s. Plus, audience questions, his return to stand-up and an honest look at the pressures of overnight fame.

    Contents:

    00:00 – The Week’s Retro News Stories
    49:54 – Dominik Diamond Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark!

    Glasgow Gaming Market: https://lnk.ua/qa16qr9Yf

    Check out PCBWay at https://pcbway.com for all your PCB needs

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    Oliver Twins announce new Dizzy: https://lnk.ua/foh1kzQQA
    New Dizzy game announcement video: https://lnk.ua/IAR5e7mU3
    House of the Dead VR: https://lnk.ua/z4Nyg4K1v
    Doom-style action on Commodore 64: https://lnk.ua/weBSRgtNS
    Doom64 gameplay video: https://lnk.ua/1fEmPhS0S
    Croc 2 remaster arrives soon: https://lnk.ua/hVVW7FEH0
    RetroAchievements reach real PS2 hardware: https://lnk.ua/e640i6vy3

    1 hr 48 min
  • 551: Streets of Rage: Inside the Music with Yuzo Koshiro - The Retro Hour EP551

    This week we’re joined by legendary composer Yuzo Koshiro, recorded live at Retromessa in Norway, for the story behind the iconic Streets of Rage soundtracks. From the club music that inspired those unforgettable beats to getting the most out of the Mega Drive, Yuzo shares how he helped shape the sound of Sega—and reveals his role designing moves and voicing characters in Streets of Rage 2! Plus, we talk Revenge of Shinobi, Sonic and his return to Mega Drive development with Earthion.

    Plus, Modern Vintage Gamer joins us for the news!

    MVG: https://www.youtube.com/@ModernVintageGamer/videos

    Contents:

    00:00 – The Week’s Retro News Stories
    50:27 – Yuzo Koshiro Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark!

    Play Expo Blackpool: https://www.playexpoblackpool.com/

    Check out PCBWay at https://pcbway.com for all your PCB needs

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    C64 and Spectrum handhelds delayed: https://lnk.ua/Y92W4t1J7
    Super Mario 64 SNES port: https://lnk.ua/IzOyma94q
    Amiga Addams Family backgrounds edition: https://lnk.ua/guzIbbISR
    GoldenEye 007 goes third-person: https://lnk.ua/mPTCUlTqm
    Binky launches on C64: https://lnk.ua/My9oxsebG
    Lost SNES Railroad Tycoon footage: https://lnk.ua/hwttaGmyJ
    Real coin slot for emulators: https://lnk.ua/fxCnlQe5C

    1 hr 19 min
  • 550: Warren Spector: The Stories Behind Deus Ex and Ultima – The Retro Hour EP550

    This week, we’re joined by legendary game designer Warren Spector to explore the stories behind Ultima, Deus Ex and Epic Mickey. From the Dungeons & Dragons session that changed his life to John Romero’s offer to make his dream game, Warren shares how he championed player freedom, why Deus Ex almost became a Command & Conquer RPG, and what working with Mickey Mouse meant to him.

    Paul Drury's The Arcade book: https://lnk.ua/vLieP7PVA

    Contents:

    00:00 – The Week’s Retro News Stories
    55:50 – Yuzo Koshiro Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!

    Check out PCBWay at https://pcbway.com for all your PCB needs

    PlayEXPO Blackpool: https://www.playexpoblackpool.com/

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    Gun.Smoke Comes to Amiga: https://lnk.ua/9VVzy7Q1w
    Pixar vs Nintendo: https://lnk.ua/gtcZcmiay
    The Return of Motion Gaming: https://lnk.ua/jFAg9AEnd
    Crazy Taxi Netflix Film Announced: https://lnk.ua/AhvVYnhYS
    Matthew Smith Spectrum Collection: https://lnk.ua/0L1SD3zv3
    Star Wars Trilogy on Dreamcast: https://lnk.ua/4KpQVGPUT

    1 hr 59 min
  • 549: Yuzo Koshiro: From ActRaiser to Smash Bros.– The Retro Hour EP549

    Recorded live at Retromessa in Norway, we sit down with legendary video game composer Yuzo Koshiro for part one of our conversation, exploring his Nintendo years. From his earliest piano lessons to the orchestral sounds of ActRaiser, the infectious grooves of Super Adventure Island and the worlds of Etrian Odyssey and Super Smash Bros., Yuzo shares the stories and influences behind his music. Plus, audience questions uncover his favourite games, the origins of his YK2 alias and a contribution to Terranigma he’d forgotten he made!

    Slope's Book Kickstarter: https://lnk.ua/N6GM8pALm

    Contents:

    00:00 – The Week’s Retro News Stories
    54:46 – Yuzo Koshiro Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!

    Check out PCBWay at https://pcbway.com for all your PCB needs

    PlayEXPO Blackpool: https://www.playexpoblackpool.com/

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    Neo Geo AES+ Delayed: https://lnk.ua/lorIBnZ5Q
    New Lotus Trilogy Remake: https://lnk.ua/NbvwYx8su
    RPCS3 Adds Physical Disc Support: https://lnk.ua/xkdGOKL4z
    Rare’s Project Dream Leaks Online: https://lnk.ua/15LPiFgPB
    Ocarina of Time Remake: https://lnk.ua/Z0YTZRr2Z
    Metal Slug Collection Hits Switch: https://lnk.ua/nXKpK6iQA

    1 hr 20 min
  • 548: Before Photoshop: How SEGA’s Sonic Artwork Was Made – The Retro Hour EP548

    How do you turn a handful of pixels into one of gaming’s most recognisable characters? Recorded live at RetroMessa 2026, Dan and Joe meet illustrator Duncan Gutteridge, whose hand-painted artwork helped define Sonic’s European image during SEGA’s 16-bit glory years. Duncan recalls reimagining Sonic 2, creating artwork for Sonic 3 and Knuckles, working with airbrushes, phones and fax machines, and enjoying a level of creative freedom that would be almost unthinkable today. He also reveals the fate of his long-lost original Sonic paintings.

    Amiga Bill Links: Twitch.tv/AmigaBill
    https://YouTube.com/@AmigaBill
    https://AmigaBill.tv

    Twitch.tv

    Contents:

    00:00 – The Week’s Retro News Stories
    1:06:00 – Duncan Gutteridge Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!

    Check out PCBWay at https://pcbway.com for all your PCB needs

    PlayEXPO Blackpool: https://www.playexpoblackpool.com/

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    New Doom-Style Shooter for 3DO:  https://lnk.ua/znInXLNwM
    GTA Arrives on Amiga:  https://lnk.ua/ERRtnHKLk
    Portrait Ridge Racer Port:  https://lnk.ua/m0xu68aPx
    New 4:3 Retro Gaming Monitor:  https://lnk.ua/PZX3RS7zK
    LEGO PlayStation 1 Set Revealed:  https://lnk.ua/fAPHMgWXi
    Portal Demake Arrives on GBA:  https://lnk.ua/QqQkLQGr5

    1 hr 47 min
  • 547: British Gaming Legends: Stories From an Iconic Era – The Retro Hour EP547

    It's Ravi's final episode of the podcast, we give him a good send off!  Plus, we bring you our Best of British panel from RetroMessa, featuring Mike Dailly (DMA Design), Glen O'Connell (Psygnosis), Duncan Gutteridge (Sega UK) and Brian Watson (DMA Design) for a panel discussion about British gaming history, iconic games and the moments that helped shape an entire era.

    Contents:

    00:00 – The Week’s Retro News Stories
    1:05:50 – Best of British

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!

    Check out PCBWay at https://pcbway.com for all your PCB needs

    PlayEXPO Blackpool: https://www.playexpoblackpool.com/

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    Sonic Demo Lands on Amiga: https://lnk.ua/Ifux6frxr  
    Terranigma Returns to Modern Hardware: https://lnk.ua/6ciLNoEyo  
    Cyberpunk 2077 C64 Coming Soon: https://lnk.ua/snpuA7Lj0  
    Fall From Space Features Arita: https://lnk.ua/6l5mCdvCs  
    Atari and Activision Reunite: https://lnk.ua/0V34uriWa  
    New Mega Drive Arcade Controller: https://lnk.ua/DAfat7AK3  
    Zool Collection Coming to Jaguar: https://lnk.ua/P4xQT4jFN
    Pillow Fort Album Hits GBA: https://lnk.ua/zxB3hMk3R  

    1 hr 54 min
  • 546: The Making of The Suffering: Horror, Morality and Games That Remember – The Retro Hour EP546

    Veteran game designer Richard Rouse III joins us to revisit his journey from Bungie’s early Macintosh games to Centipede 3D and The Suffering. He reveals how the horror classic found its prison setting, blended action with psychological storytelling, and remembered players’ moral choices, plus the stories behind its lost sequel and unmade movie.

    Contents:

    00:00 – The Week’s Retro News Stories
    39:42 – Richard Rouse III Interview

    Please visit our amazing sponsors and help to support the show:

    Bitmap Books – https://www.bitmapbooks.com

    Go to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!

    Check out PCBWay at https://pcbway.com for all your PCB needs

    PlayEXPO Blackpool: https://www.playexpoblackpool.com/

    We need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:

    https://theretrohour.com/support/

    https://www.patreon.com/retrohour

    Join our Discord channel: https://discord.gg/GQw8qp8

    Website: http://theretrohour.com
    Facebook: https://www.facebook.com/theretrohour/
    X: https://twitter.com/retrohouruk
    Instagram: https://www.instagram.com/retrohouruk/
    Bluesky: https://bsky.app/profile/theretrohour.com
    Twitch: https://www.twitch.tv/theretrohour

    Show notes

    Alien Breed 35th Anniversary: https://lnk.ua/95kg65oJq
    Golden Axe TV Trailer: https://youtu.be/sStbBtfGaLA
    Car Park Capital Arrives: https://lnk.ua/4ctQBSKZh
    Mr. Nutz Gets Physical Reissue: https://lnk.ua/GnfzOfOeK
    Transformers-Style Fighting Game: https://lnk.ua/dDrswhf0C

    1 hr 41 min

About The Retro Hour (Retro Gaming Podcast)

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Your weekly dose of retro gaming and technology news and interviews with industry veterans.

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