Idle Thumbs

Idle Thumbs

By Idle ThumbsLeisure
Download on the App Store

Idle Thumbs episodes

  • Three Moves Ahead 636 - Civil War Midlife Crisis
    Aftermath's Riley MacLeod has developed a sudden interest in the American Civil War, and we've assembled a 3MA all-star team featuring Rob Zacny, Rowan Kaiser, Len Hafer, and Luke Plunkett to walk him through this difficult and confusing time. We use Ultimate General: Civil War as a launching pad to discuss the conflict itself, the games based on it, as well as the tricky elements of adapting it for an entertainment product through the wonder-filled eyes of a strategy newbie.
    Inspired by the article, "Bad News, I’m A 43-Year-Old Man And I’ve Recently Taken An Interest In The Civil War," https://aftermath.site/civil-war-middle-age
    Games Discussed: Ultimate General: Civil War, Hearts of Iron IV, Panzer Corps, Panzer General, Panzer General 2, Grand Tactician: The Civil War, Total War: Napoleon
    1 hr 52 min
  • Designer Notes 90: Patrice Desilets - Part 2
    In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss why they couldn’t put rewind into Assassin’s Creed, the problem with designing for a meeting, and why he needed to have players beat up the pope. This episode was recorded on April 15, 2025.
    Games discussed: Assassin’s Creed, Prince of Persia: The Sands of Time, the Civilization series, Assassin’s Creed II, Assassin’s Creed: Brotherhood, 1666 Amsterdam, Ancestors: The Humankind Odyssey
    1 hr 42 min
  • Designer Notes 89: Patrice Desilets - Part 1
    In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss being hired as the first developer at Ubisoft Montreal, the similarities between improv theater and game design, and why he wants to remove UI from his games. This episode was recorded on April 15, 2025.
    Games discussed: Lode Runner, Choplifter, Metroid, Legend of Zelda, Mario Kart, Hype: The Time Quest, Chrono Trigger, Donald Duck: Goin’ Quackers, Prince of Persia: The Sands of Time, Rainbow Six, the Civilization series, Prince of Persia, Knockout Kings, Assassin’s Creed
    1 hr 45 min
  • Three Moves Ahead 634 - 9 Kings
    Len, Mike Williams, Luke, and Jon roll out the red carpet for 9 Kings, a tile placement base defense game with roguelite elements. It's hard to describe, honestly. But trust us: it's worth a look.
    1 hr 12 min
  • Three Moves Ahead 633 - Even More EU5
    It's Three Moves Ahead Original Flavor as Len, Fraser, and Jon gather for a second panel discussion on the press hands-on for Europa Universalis 5. We discuss how this game made us feel like absolute fools, argue about whether or not Greenland is a good starter nation, and discuss who has the most Troy Energy.
    1 hr 26 min
  • Designer Notes 88: Caroline Marchal - Part 2
    In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss how much a narrative game should acknowledge that it is a game, if a 50/50 player split for a binary choice is desirable, and whether you are in the shower or under the shower. This episode was recorded on September 6, 2024.
    Games discussed: Heavy Rain, Beyond Two Souls, As Dusk Fall, Old World, the Sorcery! series
    2 hr 3 min
  • Three Moves Ahead 631 - Cataclismo
    Len is joined by special guest Casey Explosion to talk about Cataclismo, a horde defense RTS with a unique, LEGO-like base building mechanic. We touch on the aesthetics, the tactics, and the story, as well as Casey's latest indie recommendations for 3MA listeners.
    Casey's Twitch: https://www.twitch.tv/caseyexplosion
    Casey's YouTube: https://www.youtube.com/@CaseyExplosion
    Casey's Steam Curator Page: https://store.steampowered.com/curator/28340174-Casey-Explosion/
    Get 20% off your first month at Patreon.com/3MA with code: 37E8A
    1 hr 9 min
  • Designer Notes 87: Caroline Marchal - Part 1
    In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss whether narrative games should show all paths to players, should we care if characters walk up stairs correctly, and how Heavy Rain was built for non-gamers but enjoyed the most by gamers. This episode was recorded on September 6, 2024.
    Games discussed: Tetris, Sonic the Hedgehog, Tomb Raider, Metal Gear Solid, Phantasmagoria, Grim Fandango, Ryzom, Omikron, Fahrenheit, Heavy Rain, Detroit Become Human, As Dusk Fall, Beyond Two Souls
    1 hr 53 min

About Idle Thumbs

From the publisher's feed

Idle Thumbs is an independent podcast network whose podcasts span comedy, pop culture and entertainment, video games, and TV.