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The topic of this episode is Escape Rooms and their function as immersive learning environments. We discuss a prototype developed by Merck, designed for health and safety environment training. We talk with two PhD researchers on the CHARMING Project, Sofia Garcia Fracaro and Michael Dumin, and ask them about their experience completing the Merck escape room. They share their ideas about escape rooms as learning environments and the benefits and challenges that come along with this type of immersive learning environment.
In this episode, we speak with Serkan Solmaz, an early stage researcher on the CHARMING Project who is applying computational fluid dynamics tools and related databases for chemical-model based AR/VR design. If you want to know more about the project and keep updated on what the network is doing visit us at https://charming-etn.eu/.
Can science & technology education be revolutionized with immersive technologies? Can this revolution be expanded to motivate and train children, students and employees in chemistry and chemical engineering? It may sound crazy but fortunately, the European Training Network for Chemical Engineering Immersive Learning, or CHARMING for short, is taking on these challenges by bringing together specialists from chemical engineering, educational sciences, game design, and technology. In this episode, Tom van Gerven joined us to introduce the CHARMING project and the partners involved. In addition to coordinating the project, Tom is a Professor at KU Leuven in the Process Engineering for Sustainable Systems Group.
If you want to know more about the project and keep updated on what the network is doing visit us at (https://charming-etn.eu/)
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