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After Smash Bros. was first released in Japan in 1999, players flocked to the game's website, where Masahiro Sakurai posted survey results, game tips, and even answered players' emails. There are reams of emails left from this period that offer a fascinating, funny, and even touching look at nascent Smash Bros. culture. In this episode, Sean, Gigi, and Bridget look over some of these early surveys and conversations Sakurai had with fans. From speculation over a sequel to parents asking for advice on how to defeat their kids, and even a bit of unrelated Goldeneye advice, these classic emails are an amazing archive of gaming history. (And of course, people have tons requests for characters they want to see join Smash Bros., because some things never change.)
Thank you to Source Gaming and PushDustin for the translations of these emails. And thank you to Gigi as well for the translation she was able to do on the spot.
Questions or comments about the show? You can email us at [email protected] and we may read your letter on a future episode.
Kirby Conversations is part of the Sound Stone Podcast Network, a collective of independent podcasters covering video game history. We are a founding show alongside Pixels and Polygons and Flashback 64, and we encourage you to check out those shows as well!
Please enter our giveaway with this link to win a $200 video game shopping spree, all four volumes of Darren Hupke's 32-Bit Library, and more!
Join us online:
Kirby Conversations
Bluesky: @kirbyconversations.bsky.social
IG: @kirbyconversations
Sound Stone
Bluesky: @soundstone.network
Bridget
Bluesky: @kabulaqueen.bsky.social
Sean Douglass
Bluesky: @seandouglass.bsky.social
Ky "Captain Dangerous" Parker
IG: @captaindangerous
Gigi
Carrd link
Our opening music is by Megan Kelz (https://diamondthorns.bandcamp.com) and arranged by Duncan "PixelTea" Smith (https://duncansmith.carrd.co/).
Hosted on Acast. See acast.com/privacy for more information.
4.9
5757 ratings
After Smash Bros. was first released in Japan in 1999, players flocked to the game's website, where Masahiro Sakurai posted survey results, game tips, and even answered players' emails. There are reams of emails left from this period that offer a fascinating, funny, and even touching look at nascent Smash Bros. culture. In this episode, Sean, Gigi, and Bridget look over some of these early surveys and conversations Sakurai had with fans. From speculation over a sequel to parents asking for advice on how to defeat their kids, and even a bit of unrelated Goldeneye advice, these classic emails are an amazing archive of gaming history. (And of course, people have tons requests for characters they want to see join Smash Bros., because some things never change.)
Thank you to Source Gaming and PushDustin for the translations of these emails. And thank you to Gigi as well for the translation she was able to do on the spot.
Questions or comments about the show? You can email us at [email protected] and we may read your letter on a future episode.
Kirby Conversations is part of the Sound Stone Podcast Network, a collective of independent podcasters covering video game history. We are a founding show alongside Pixels and Polygons and Flashback 64, and we encourage you to check out those shows as well!
Please enter our giveaway with this link to win a $200 video game shopping spree, all four volumes of Darren Hupke's 32-Bit Library, and more!
Join us online:
Kirby Conversations
Bluesky: @kirbyconversations.bsky.social
IG: @kirbyconversations
Sound Stone
Bluesky: @soundstone.network
Bridget
Bluesky: @kabulaqueen.bsky.social
Sean Douglass
Bluesky: @seandouglass.bsky.social
Ky "Captain Dangerous" Parker
IG: @captaindangerous
Gigi
Carrd link
Our opening music is by Megan Kelz (https://diamondthorns.bandcamp.com) and arranged by Duncan "PixelTea" Smith (https://duncansmith.carrd.co/).
Hosted on Acast. See acast.com/privacy for more information.
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