We're back with more Metroid Prime 4! This week, we continue our journey and discuss Volt Forge, its crazy puzzles, vertical level design, pounding soundtrack, and pair of awesome, yet curious, boss battles! We then talk Vi-O-La, how it feels, how it handles, what combat is like, and the transition to the biggest point of contention: Sol Valley! What do we think of the desert, do we like the Shrines, are the crashed GF sites interesting, and is the desert just too empty? Plus, we have a HEATED debate about Vi-O-La radio and whether it should be locked behind amiibo or not.
Come let us know what your thoughts are, and beware: there are spoilers for Volt Forge and the early parts of the game before Ice Belt within! Next week, we're back with our thoughts on Ice Belt and Flare Pool, so keep it locked on Omega!