Definitive Ranking returns! This week, we're examining Milton Guasti's Another Metroid II Remake, or AM2R, the fan game so unbelievably good we can rank it on the same level as official Metroid games! We're going through and ranking it by the same standards as we would an official Nintendo-made Metroid game, talking about the boss inclusions, how Metroid fights could have been implemented differently, some of the crazy expansions, and more!
Come play along, and as always, here’s the criteria for the Definitive Rankings:
World / Atmosphere (the vibe, the setting, the mood)Art Style (design of Samus, the enemies, the graphics in general)Story (what works, what doesn’t)Pacing / Progression (are there any parts that really bog the player down, or is it still fun getting lost?)Gameplay / “Gimmick” (what new or different gameplay aspects we like)Items / Abilities (how are the powerups and are they cool and practical)Areas (how does each individual area look, feel, play, etc.)Enemies / Bosses (are they fun, creative, etc.)Expansions / Powerups (are the expansions hidden throughout the world fun, creative, and enjoyable to collect?)Music (are we humming along?)Of course, all of these are subjective, and we’re putting our critics hats on, but we want to hear what you have to say on Bluesky!
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