Definitive Ranking returns! This time around, we're examining the single-player campaign of Metroid Prime Hunters. We cover the good, the bad, and the ugly, as we cover the cool character designs, awesome weapons, lacklustre boss battles, OST, and the make-or-break point of the game: those darn stylus controls!
Come play along, and as always, here’s the criteria for the Definitive Rankings:
World / Atmosphere (the vibe, the setting, the mood)Art Style (design of Samus, the enemies, the graphics in general)Story (what works, what doesn’t)Pacing / Progression (are there any parts that really bog the player down, or is it still fun getting lost?)Gameplay / “Gimmick” (what new or different gameplay aspects we like)Items / Abilities (how are the powerups and are they cool and practical)Areas (how does each individual area look, feel, play, etc.)Enemies / Bosses (are they fun, creative, etc.)Expansions / Powerups (are the expansions hidden throughout the world fun, creative, and enjoyable to collect?)Music (are we humming along?)Of course, all of these are subjective, and we’re putting our critics hats on, but we want to hear what you have to say on Bluesky!
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