Weâre pulling levers and pressing buttons at the following link.
First of all, thereâs no show next week. Just want everyone to know that next week we wonât do a show, so no Tuesday update. Iâll be in Seattle for PAX where Iâll get to play Obduction in VR.
Speaking of Obductionâ¦
You kinda have to know me to understand where Iâm coming from when I talk about Obduction. Hopefully, over the 10 years weâve been doing this show you might have some idea already. Cyan, who made Obduction, shaped me as a gamer. Their Myst series is where I fell in love with gaming for the first time. It opened my eyes to puzzle gaming, great storytelling, and beautiful imagery. So here we are with Obduction and I am through the roof with this thing. Itâs hard to express how I feel when playing this game. Thereâs frustration, sure, because some of these puzzles are difficult. But there is also a sense of wonder and surprise and, well, every feeling I ever had when playing a Myst game is right back here with me during Obduction. I could use the cliches of feeling like a kid again or something to that effect and I wouldnât be wrong, but it feels like so much more than that. Itâs a reunion. A return.
They say you can never go home again. But in a game, you can do exactly that. You can return to where it all began. In Obduction, Iâm home…again.