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Indieboids are a small team of game developers who started working together as part of the Senior Capstone sequence for the game design program at the University of California: Santa Cruz. Join Alex C... more
FAQs about Indieboids: Making Games from Start to Finish:How many episodes does Indieboids: Making Games from Start to Finish have?The podcast currently has 12 episodes available.
August 09, 202012. How the Story Gets Told | Indieboids Development PodcastWhile the producer is away, Casey and Amanda discuss the narrative development of Mobius, from its time as Ouroboros all the way to receiving the Worldbuilding Award and beyond. They discuss the balance between story and gameplay, the challenges of environmental storytelling, and what they’ve learned about the way they write.Music: https://www.purple-planet.com...more56minPlay
August 07, 202011. Getting Back to Work | Indieboids Development PodcastWelcome to Season 2 of the Indieboids (no longer Mobius) Development Podcast, where the game leads Alex Carney, Amanda Leiserowitz, and Casey Fields break down the process of making a game from start to finish. This week, the trio discuss getting back to work after a long break and how we’re moving forward now that the project is fully independent and no longer tied to our college degrees.Music: https://www.purple-planet.com...more53minPlay
August 07, 202010. Sammy Showcase 2020 | Mobius Development PodcastThe first major release deadline has come and gone, and the Mobius demo has been officially released. Join Alex, Amanda, and Casey as they break down their experience with the UCSC games showcase, including what games they liked, the response to our game, and where we go from here.Itch Link: https://jalexcarney.itch.io/mobiusMusic: https://www.purple-planet.com...more1h 1minPlay
June 01, 20209. The Final Stretch | Mobius Development PodcastWith the UCSC Games Showcase only a week away, Alex, Amanda, and Casey sit down to talk about the final tasks leading up to the showcase of our early demo release. Join us as we discuss last second polish, updates, showcase award categories, future development and release dates.Itch Link: https://jalexcarney.itch.io/mobiusMusic: https://www.purple-planet.com...more53minPlay
May 18, 20208. Value Judgements for Public Showcase | Mobius Development PodcastAs the UCSC Games Showcase date approaches on the horizon, Alex, Amanda, and Casey discuss the difficult decisions of prioritizing and cutting certain tasks and features in order to create the best experience for a short form showcase. Listen to how we handled the delicate task of balancing quick wins and major projects and the tools we used to do so.Itch Link: https://jalexcarney.itch.io/mobiusMusic: https://www.purple-planet.com...more1h 10minPlay
April 13, 20207. A Massive Reconfiguration | Mobius Development PodcastIn the midst of a global pandemic, Alex, Amanda, and Casey practice social distancing and meet remotely to discuss how we’re adapting our development goals to the evolving situation surrounding the virus. In addition, we discuss the beginning of the spring quarter and deliverables for the conclusion of our senior capstone.Itch Link: https://jalexcarney.itch.io/mobiusMusic: https://www.purple-planet.com...more1h 9minPlay
April 10, 20206. Breaking Down the Bugs | Mobius Development PodcastIn this special episode, Alex and Casey bring on a special guest; Paula Navarro Ulriksen to discuss the most interesting problems we encountered as members of the programming team. Join us as we discuss programming philosophies, best practices and most importantly, all of the bugs.Music: https://www.purple-planet.com...more1h 30minPlay
April 10, 20205. Feedback on the Vertical Slice | Mobius Development PodcastIn the second half of the vertical slice discussion Alex, Amanda, and Casey break down all of the feedback we received from the professors, TAs and our fellow student developers and discuss the many potential new development routes we could take in response.Music: https://www.purple-planet.com...more54minPlay
March 15, 20204. Sprinting to the Vertical Slice | Mobius Development PodcastIn part one of a massive, two-part conversation regarding the vertical slice, Alex, Amanda, and Casey discuss what went into planning the sprint leading up to the major playtest and how we tackled the many complications that arose as stress began to take hold across the team.Music: https://www.purple-planet.com...more1h 8minPlay
March 01, 20203. Adapting to the Unexpected | Mobius Development PodcastThroughout the course of any project cycle, complications can arise that can impact team morale and workflow that are unfortunately well outside of the their control. In this episode Alex, Amanda, and Casey break down a sprint full of team-building and logistics as well as covering how we’re adapting to an ever-changing and ongoing disruption to our normal development schedule.Music: https://www.purple-planet.com...more1h 5minPlay
FAQs about Indieboids: Making Games from Start to Finish:How many episodes does Indieboids: Making Games from Start to Finish have?The podcast currently has 12 episodes available.