Rex Rocket is a 2D Metroidvania with 8-bit graphics and a wry sense of humor. Set entirely on a spaceship infested with shapeshifting green goo, the game features more than 110 rooms, branching paths, and multiple power-ups. It’s currently available on Steam for PC, with Mac, mobile, and Ouya versions coming soon. In this week’s IndieSider, I explore the first few levels while chatting with Castle Pixel artist Robert Maher.
Watch the video above, or download the audio edition from Apple Podcasts, YouTube Music, Pandora, Amazon Music, Overcast, Spotify, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive.
Links mentioned in this episode:
Robert Maher of Castle PixelCastle Pixel‘s Rex RocketNot Quite Red for iOSBit BazaarRex Rocket on KickstarterHow to get your game covered by YouTubersBlitzkriegsler’s Let’s Play of Rex RocketYacht Club Games’ Shovel Knight sales breakdownChipMusic.orgRex Rocket soundtrack on Bandcamp, courtesy SaskrotchBlossom Tales development blogChiptune artists:SaberPaulsLittle ScaleHenry HomesweetChiptune documentaries:Reformat the Planet (2 Player Productions)Europe in 8 Bits on VimeoBlossom Tales: The Sleeping King on KickstarterIndieSider pairs Let’s Plays of indie games with developer interviews. New episodes air every other Wednesday and can be found in video format on YouTube or as audio in iTunes.