[insert quest here]

[insert quest here]

By RaymondLeisure
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[insert quest here] episodes

  • [Live. Love. Die. Remember]: Love's Comet
    CW: Fire, Storms, Earthquakes, Riots, Police Brutality, Death.
    My friend Andrew and I played our first game together, and they graciously let me record it.
    We played Live. Love. Die. Remember. together and explored a world where mechs are used to hold back the extreme weather events caused by anthropogenic climate change.
    Get your own copy of LLDR here https://raycox.itch.io/live-love-die-remember
    1 hr 30 min
  • Hard Wired Island Interview Part 2: Freyja
    It's time for part 2 of our 2 part interview series.
    This week we’re talking to Freyja about her role in making Hard Wired Island. We talk with Freyja about where she got started as a designer, and she's tried to reinforce the themes of the game in its mechanics.
    If you missed part one you can hear it here: http://insertquesthere.com/2019/05/hard-wired-island-interview-part-1-ettin/
    You can support Hard Wired Island on Kickstarter, by clicking here: https://www.kickstarter.com/projects/ettin/hard-wired-island
    48 min
  • Hard Wired Island Interview Part 1: Ettin
    We have a 2 part interview series to celebrate Ray's continuing recovery.
    This week we're talking to Ettin about his role in making Hard Wired Island. Ettin talks us through some of the setting, it's weirder parts, and almost goes on a rant about AI.
    Next week we'll be talking to Frejya about her role, the mechanics of the game, and how she got into game design.
    Hard Wired Island is up on Kickstarter right now, you can find more here: https://www.kickstarter.com/projects/ettin/hard-wired-island
    40 min
  • San Jenaro Co-Op interview
    Our 30th interview, and it's a really interesting topic.
    The San Jenaro Co-Op is a new experiment in RPG production. A cooperatively owned and run organisation working together to promote and produce RPG content. With each member sharing in the profits.
    They sent 2 members of their org over to talk to us. New comer to the industry Chris, and established designer Liam. I was excited to be part of Chris' learning process, and also to hear both of them tell me about the interesting work they are doing over at San Jenaro.
    If you want to get involved with San Jenaro you can join their discord: https://discord.gg/MADFmnX
    You can find more from liam on twitter: https://twitter.com/SandyPugGames
    And more from Chris on on twitter: Twitter.com/falconianP
    48 min
  • Interview with the makers of Sundown
    We're back from our short medical break with a fantastic interview.
    Ray spoke to Nova and L who are making Sundown, a Science-Fantasy, wild west, transhuman queer punk game! We're really impressed by the work they've done.
    It's live on kickstarter for another 2 weeks, so go take a look.
    https://www.kickstarter.com/projects/grasswatchgames/sundown/
    They're also on twitter.
    The company; Grasswatch Games https://twitter.com/GrasswatchGames
    Nova https://twitter.com/novarionnoel
    L https://twitter.com/lawilga
    You can also find them on itch https://grasswatch-games.itch.io/
    47 min
  • Interview with Steve Dee
    We've been quietly following a game called Relics since Ray first heard about it at GXAustralia in 2017. The fact that it's about Angels was enough to get us interested, but it's exploration of memory, power, and and strange events pulled us in deeper.
    This week we talk to Steve Dee, the Australian game dev responsible for much of Relics. Ray and Steve also talked a little bit about the history of game design in Australia and how the scene has changed. As well as talking about zines and newsletters.
    If you want a to help make Relics a reality, support it on Kickstarter. 
    https://www.kickstarter.com/projects/stevedee/relics-a-game-of-angels
    50 min
  • [Dungeon Planet] Cat Calls Of Venus
    After talking about it on [Quest Markers] I wanted to share the game of Dungeon Planet we played back when we launched our patreon. It is of particular merit because of the way we described our Space Adventure. Using descriptions that conjured images of earl sci-fi special effects.
    Thank you to Alex, Ryan, and Eric for joining Ray for this 1960's sci-fi romp. If you want to watch the 12 hour live stream this was pulled from, you can find it here. https://youtu.be/NjHqtrUFqqI
    1 hr 52 min
  • First Look: [With Fire Thy Affections Hold A Wing]
    Nika and Ray take a look at a romantic 2 person RPG about Dragons and Riders and the apocalypse.
    It's a lovely emotional game that also feeds into some cool power fantasy stuff. And has some nice tools for helping you build the mood and tone.
    3 hr 38 min
  • [Live. Love. Die. Remember.] Gift
    This week Ray wanted to play LLDR again.
    We fixed a few typos, and tried out playing a different number of scenes.
    Thanks to Emily for giving Ray an excuse to play, we hope you enjoy this thoughtful and intimate game.
    37 min
  • [Together Here At The End]: Winter
    The first of our series of APs from the Emotional Mecha Game Jam, and also our first AP of a game Fin wrote! It's short, it's edited and processed in an interesting way, it's very intimate. We hope you enjoy our shortest Actual Play yet.
    And if you'd like a copy of Together Here At The End; you can get it by following the link. https://finbah.itch.io/together-here-at-the-end
    17 min

About [insert quest here]

From the publisher's feed

[insert quest here] is a Queer Australian podcast that focuses on Role Playing Games. We love telling diverse stories, and so we do our best to lift up the voices of our community by showing off new and innovative games, from a bunch of designers.