The Corner of Story and Game

Insights from Indie Studios and Idle Games - with Ayla Derrick


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In this episode of The Corner of Story and Game, we dig into the gentle rhythm and thoughtful design of idle games with indie game developer Ayla Derrick. As the founder of Cave Bear Games, a studio built entirely by junior developers, Ayla brings a fresh and inclusive perspective to the gaming landscape.

We explore Plantasia, Cave Bear’s debut title, a cozy solarpunk idle game that blends environmental restoration with low-pressure gameplay. Ayla shares insights into designing games for accessibility, creating spaces that appeal to underrepresented audiences (including “games for girls”), and what it means to build a development culture grounded in learning and collaboration.

Whether you're a narrative designer, a curious gamer, or an aspiring indie dev, this episode offers valuable thoughts on how storytelling, mechanics, and mission-driven development intersect in today’s evolving game industry.

🌱 Get inspired by the quiet revolution of idle games and the bright minds shaping their future.


Ayla's Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Plantasia (Steam)

-> Cave Bear Games

-> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Linkedin

-> ⁠⁠⁠GameDesignSkills.com⁠


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#GameDev #IndieGameDev #NarrativeDesign #IdleGames #CozyGames #Solarpunk #WomenInGames #GamersWhoWrite #InclusiveDesign #Plantasia #CaveBearGames #StoryAndGame

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The Corner of Story and GameBy Gerald Ford