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interview Archives -

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interview Archives - episodes

  • Giganticast Episode 32: Translating Godzilla
    GIGANTICAST EPISODE 32: TRANSLATING GODZILLA Matt gets obnoxiously cerebral in that way you all seem to like when he brings on Jeffrey Angles, Professor of Japanese at Western Michigan University, and translator of Shigeru Kayama’s original GODZILLA novellas from 1955! You can purchase the book right here:     YOUR HOST   Matt Frank (Giganticast, […]
    1 hr 29 min
  • Infestation – Fantastic Fest 2018 – Day 7
    Our final day of Fantastic Fest is filled with lots of love as we talk with Alan Cerny from comingsoon.net about the films “Destroyer”, “Mid90s”, and “I Used to be Normal – A Boyband Fangirl Story”. Then Chris and Les talk about the film “Werewolf”. This episode is also interviews-a-plenty as Richard talks to Jonah […]
    1 hr 4 min
  • The Unnamed Interview Show: Justin Benson and Aaron Moorhead
    Chris got a chance to talk to the directors/writers/stars of The Endless, Justin Benson and Aaron Moorhead, and he’s got a lot of questions for ’em. Listen up and you can learn a lot about how to create a mystery-based shared universe, how to act in your own film, and about their possible upcoming Aleister […]
    23 min
  • Infestation: Horror Hotel Film Festival and the Indie Gathering
    Why do we love film festivals so much? The crazy activities, the below the radar movies, and the large quantities of stuff to buy are all a part of the charm, but my favorite aspect is talking to people, especially the artists. The creators can have so many interesting things to say and that’s where […]
    1 hr 30 min
  • We Are Error Interviews: Pony Island’s Daniel Mullins
    We Are Error’s Christopher Herman and Jon Romo recently had the chance to chat with Pony Island developer Daniel Mullins. Along with talking about his work as an independent developer, Mullins also talks about his next title, The Hex, a meta-fictional game about  a murder mystery where the suspects are characters from different video game […]
    27 min
  • We Are Error Interviews: Owlboy’s Adrian Bauer
    We Are Error’s Christopher Herman and Jon Romo recently had the chance to speak with D-Pad Studio and Owlboy developer Adrian Bauer. Along with talking about his work as a developer, Brauer details his experiences making the game and its decade long development. A 2-D platformer reminiscent of classic titles like Kid Icarus and Super […]
    57 min