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Rasmorn gets a tingly staff, while the others learn more about the inner workings of Stormscar.
The group discover that walking to Stormscar wasn't a bad idea after all.
Taking the sky to Stormscar might have not been the best idea after all.
The group are invited to a suspicious but intriguing event.
Rasmorn conjures a spell so powerful it takes untold VFX to truly show it.
Camping in the Darklands, Talia shares with Ras some unsolicited Dragon visions.
Stress begins to set in as the nightmares of the Darklands begin to show themselves.
With the group back in familiar bodies, the time to escape is now.
The group attempt to link up as the Dark Spire goes on full alert.
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