Into the Unknown Podcast

Into the Unknown Podcast

By Charles UlvelingLeisureGames
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Into the Unknown Podcast episodes

  • Age of Worms Season 2, Episode 10: Bear Cubed
    The party faces off against the Apostle of Kyuss. Will they triumph, or go the way of that one really famous yet, due to copyright laws, hereto unnamed bounty hunter?
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    1 hr 1 min
  • Age of Worms Season 2, Episode 9: Ritualistic Suicide
    ***DISCLAIMER***
    The title of this episode is in no way intended to make light of suicide. If you or someone you know is struggling with suicidal thoughts, please visit https://suicidepreventionlifeline.org/, or call them at 1-800-273-8255. 
    The enemy cleric enters the battlefield. The tides are turning, but the party is finding themselves on the back foot. And the Apostolic Scrolls are powering... something... beyond the door.
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    1 hr 6 min
  • Age of Worms Season 2, Episode 8: Trouble in Paradise
    The party faces off against the minions of the cleric Bozal Zahol. The demonologist finds himself backed into a corner, but the cleric remains a steadfast bastion of hope in a sea of despair.
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    1 hr 12 min
  • Age of Worms Season 2, Episode 7: Grave Mistake
    The party pushes further into the bowels of the rotten dungeon beneath the Free City Arena. It is there they find more Spawns of Kyuss, and a strange tiefling. More importantly, they find the infamous Apostolic Scrolls... and the scrolls are feeding something behind that door.
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    58 min
  • Age of Worms Season 2, Episode 6: Ambushed!
    The party stumbles into a charnel pit of undeath. Can they survive being ambushed by six undead, or will their bones join the others littering this cave?
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    1 hr 42 min
  • Age of Worms Season 2, Episode 5: Changing of the Guard
    The party gains a new member, and learns of their next match. Meanwhile, they uncover something unnatural while exploring the caves underneath the arena.
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    55 min
  • Age of Worms Season 2, Episode 4: And Then I Started Blasting!
    With their resources running low, the party presses on despite the loss of their Commander. And a new set of combatants enters the fray. Can they weather the storm, or will thunder annihilate them?
    Don't miss out on another harrowing installment of the Age of Worms adventure path, played using the 13th Age rules system!
    ***
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook:  https://www.facebook.com/unknowingpod
    Discord:  https://discord.gg/HA27Wvd
    Patreon:  https://www.patreon.com/intotheunknownpodcast
    55 min
  • Viscid, Episode 12
    Even Death Has a Half-Life
    Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose. When the sun rose, Grieves’ body began to smolder and disintegrate.
    It was another five hours before Delta Green got involved.
    In Viscid, the Agents must keep a lid on a story that threatens to spin out into the public in all its unnatural detail. They must delve into the secrets of strange and lethal forces acting in secrecy all around them. They must follow a trail of carnage to a horrifying communion.
    As far as Delta Green is concerned, staying alive is the last of their priorities.
    Viscid is playable with the quickstart rulebook, Delta Green: Need to Know, or with the core rulebooks of Delta Green: The Role-Playing Game: the Agent’s Handbook and the Handler's Guide. All are available from Dream Publishing. 
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook: https://www.facebook.com/unknowingpod
    Discord: https://discord.gg/HA27Wvd
    Patreon: https://www.patreon.com/intotheunknownpodcast
    30 min
  • Viscid, Episode 11
    Even Death Has a Half-Life
    Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose. When the sun rose, Grieves’ body began to smolder and disintegrate.
    It was another five hours before Delta Green got involved.
    In Viscid, the Agents must keep a lid on a story that threatens to spin out into the public in all its unnatural detail. They must delve into the secrets of strange and lethal forces acting in secrecy all around them. They must follow a trail of carnage to a horrifying communion.
    As far as Delta Green is concerned, staying alive is the last of their priorities.
    Viscid is playable with the quickstart rulebook, Delta Green: Need to Know, or with the core rulebooks of Delta Green: The Role-Playing Game: the Agent’s Handbook and the Handler's Guide. All are available from Dream Publishing. 
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook: https://www.facebook.com/unknowingpod
    Discord: https://discord.gg/HA27Wvd
    Patreon: https://www.patreon.com/intotheunknownpodcast
    1 hr 11 min
  • Viscid, Episode 10
    Even Death Has a Half-Life
    Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose. When the sun rose, Grieves’ body began to smolder and disintegrate.
    It was another five hours before Delta Green got involved.
    In Viscid, the Agents must keep a lid on a story that threatens to spin out into the public in all its unnatural detail. They must delve into the secrets of strange and lethal forces acting in secrecy all around them. They must follow a trail of carnage to a horrifying communion.
    As far as Delta Green is concerned, staying alive is the last of their priorities.
    Viscid is playable with the quickstart rulebook, Delta Green: Need to Know, or with the core rulebooks of Delta Green: The Role-Playing Game: the Agent’s Handbook and the Handler's Guide. All are available from Dream Publishing. 
    Like what you hear? Let us know! Leave us a comment or review! You can also reach us at:
    Twitter: @unknowingpod
    Facebook: https://www.facebook.com/unknowingpod
    Discord: https://discord.gg/HA27Wvd
    Patreon: https://www.patreon.com/intotheunknownpodcast
    1 hr 10 min

About Into the Unknown Podcast

From the publisher's feed

Into the Unknown Podcast: A Fantasy/Horror Podcast - Running everything from Pathfinder and 13th Age to Delta Green and Hunter: the Vigil