DragonLance Saga

Into the Void Review


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Join me as I review Into the Void by Nigel Findley, live! Share your thoughts on this second novel in Spelljammer The Cloakmaster Cycle. You can pick up Into the Void here: https://www.amazon.com/Into-Void-Spelljammer-Cloakmaster-Cycle/dp/1560761547/ref=sr_1_1?crid=271PT1SLD6T6Y&keywords=into+the+void+spelljammer&qid=1646421044&sprefix=into+the+void+spelljammer%252Caps%252C96&sr=8-1&_encoding=UTF8&tag=reverendcampb-20&linkCode=ur2&linkId=86e75a0a58d7154c88a1bcdfbb9efbaa&camp=1789&creative=9325




https://youtube.com/live/Brzv0cbqtPo




About Into the Void



Into the Void picks up the action shortly after Teldin Moore leaves Krynn (the Dragonlance fantasy world) but then moves out of Krynnspace, through the Phlogiston, into Realmspace and onto Toril (the Forgotten Realms fantasy world), so is a crossover novel mixing elements of both Forgotten Realms and Spelljammer.



Review



Intro



Welcome to another DragonLance Saga episode. It is Misham, Brookgreen the 10th, my name is Adam and today I am going to give you my Spoiler review of Into the Void by Nigel Findley. I will be spoiling the story, so if you don’t want to know it, stop watching now! I would like to take a moment and thank the members of this YouTube channel, and invite you to consider becoming a member by visiting the link in the description below. You can even pick up Dragonlance gaming materials using my affiliate link. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat.



We pick up with Teldin Moore of Kalaman aboard the Gnomes Dreadnaught, The Unquenchable when he’s approached by the gnome Horvath, who makes friends with him quickly. Horvath tells Teldin that they are headed to Devis in a sphere called Pathspace, when he is called by Captain Wydore. The captain wants him to inspect the Unquenchable so Horvath takes a longboat out with Teldin and three gnomes, Dana, Miggins, and Saliman. Suddenly three Wasps appear, they are pirates and begin attacking the Unquenchable, which angles away to engage them. The longboat is abandoned in space.



One of the Wasps is damaged and leaves the fight only to engage the longboat. Teldin is forced to attack with a crossbow and is aided by his cloak with calm and precision. The Wasp ship is eventually fought off by an incoming Hammership called the Probe. One gnome was wounded in the battle with the Wasp, and the Unquenchable is nowhere to be seen, so they are helped aboard by a human named Aelfred Silverhorn of Toril. He is the Probe’s first mate.Teldin asks about the captain and an Illithid named Estriss meets him, freaking Teldin out. It communicates in his mind and vocally, and quickly calms Teldin. It turns out Estriss is a historian searching for artifacts and information about a lost civilization called the Juna. 



The Probe is on its way to Toril to a town called Rauthaven for an auction that may contain some artifacts of the Juna. It turns out that an ancient species of Thri-Kreen traveled the universe millennia before the Illithids or Humans, and they spoke of an even older society called the Juna. The ship is attacked by a black space-shark called a Void Scavver, which kills one man, wounds another and Teldin steps in, calmed by his cloak and slices it,
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