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Darksiders had one of gaming's most interesting premises, a Horseman of the Apocalypse clearing his name across a ruined earth caught between heaven and hell, but does the 2010 cult classic still hold up in 2026? Lennon and David cover the combat, the level design, Mark Hamill as the Watcher, the ending that sets up the whole series, and why a game this packed with inspiration from God of War, Zelda and Blizzard IP somehow adds up to less than the sum of its parts. Next week, the horseman Death gets his turn in Darksiders 2.
By Heaps GoodDarksiders had one of gaming's most interesting premises, a Horseman of the Apocalypse clearing his name across a ruined earth caught between heaven and hell, but does the 2010 cult classic still hold up in 2026? Lennon and David cover the combat, the level design, Mark Hamill as the Watcher, the ending that sets up the whole series, and why a game this packed with inspiration from God of War, Zelda and Blizzard IP somehow adds up to less than the sum of its parts. Next week, the horseman Death gets his turn in Darksiders 2.