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This week, join Max Scoville, Jada Griffin, Josh Du and Mitchell Saltzman as they chat Star Wars Jedi: Survivor, which is an excellent game despite its widespread technical issues and bugs at launch. We debate which lightsaber stance is superior, Crossguard or Dual Wield? What hairstyle is least stupid? Plus, Cal Kestis doesn’t exactly follow the Jedi Code, but maybe Survivor’s lack of morality system is why it’s so much fun. In other news, Mitchell interviewed FromSoftware devs about Armored Core 6, and we ponder how it’ll resonate with Dark Souls and Elden Ring fans. If you need a giant robot/mech game to keep you busy until Fires of Rubicon release date (August 25th) also recommend a pile of other giant mech games to help pass the time till Fires of Rubicon’s release date, like Titanfall 2. Jada and Mitchell went hands-on with Street Fighter 6 and have a lot of great things to say about the new beat-’em-up, story-based World Tour mode. Is it a Streetroidvania? Finally, we asked an AI to design Bloodborne 2’s boxart and tell us what it’s about, and it definitely sounds… interesting?
Learn more about your ad choices. Visit megaphone.fm/adchoices
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39013,901 ratings
This week, join Max Scoville, Jada Griffin, Josh Du and Mitchell Saltzman as they chat Star Wars Jedi: Survivor, which is an excellent game despite its widespread technical issues and bugs at launch. We debate which lightsaber stance is superior, Crossguard or Dual Wield? What hairstyle is least stupid? Plus, Cal Kestis doesn’t exactly follow the Jedi Code, but maybe Survivor’s lack of morality system is why it’s so much fun. In other news, Mitchell interviewed FromSoftware devs about Armored Core 6, and we ponder how it’ll resonate with Dark Souls and Elden Ring fans. If you need a giant robot/mech game to keep you busy until Fires of Rubicon release date (August 25th) also recommend a pile of other giant mech games to help pass the time till Fires of Rubicon’s release date, like Titanfall 2. Jada and Mitchell went hands-on with Street Fighter 6 and have a lot of great things to say about the new beat-’em-up, story-based World Tour mode. Is it a Streetroidvania? Finally, we asked an AI to design Bloodborne 2’s boxart and tell us what it’s about, and it definitely sounds… interesting?
Learn more about your ad choices. Visit megaphone.fm/adchoices
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