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We’re chatting about the game design goals we’ve developed in the course of our research on the main show, Jianghu Hustle. This time we’re talking about our project for Hearts of Wulin: Describing Fight Scenes.
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The Show: @JianghuHustle
Eric Farmer: @ericmfarmer | dogpoweredvehicle.com
Eli Kurtz: @zapdynamic | mythicgazetteer.com
Contact us at [email protected]
Eric and Eli uncover what is concealed while discussing the 2011 Donnie Yen masterpiece, Dragon. They look at what makes secrets so interesting and how to make them open, inevitable, and dramatic.
The Show: @JianghuHustle
Eric Farmer: @ericmfarmer | dogpoweredvehicle.com
Eli Kurtz: @zapdynamic | mythicgazetteer.com
Contact us at [email protected]
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