In this episode, Sarah and Barnaby discuss the roguelite game Hades, looking at how Supergiant Games managed to elevate the genre to the next level.
Podcast chapters and spoiler warnings:
[02:53 - 04:56] Crow Country (Game premise, explorer mode, enemies)
[04:56 - 05:46] - Persona 3 (Game premise)
[05:46 - 07:46] Hades (Major spoilers: Story overview)
Supergiant Games History
[07:46 - 09:28] Bastion (Game premise, gaming mechanics,
[09:28 - 10:34] Transistor (Game premise, gaming mechanics)
[10:34 - 11:40] Pyre (Game premise, gaming mechanics)
[11:40 - 15:58] What is a Roguelike? What is a Roguelite?! (Original Rogue game from the 1980’s.)
[15:58 - 18:06] What other roguelikes/roguelites have we played? (Game premise for Slay the Spire, Dead Cells, Splunky & Rogue Legacy. 18:06 Hades.)
Hades!
[18:06 - 23:02] Why did Sarah even play a roguelite?! (Spoilers, God mode, difficulty)
[23:02 - 34:55] Bosses and Boss fights (Spoilers)
[34:55 - 38:55] The House of Hades (Spoilers. Hypnos, Achilles, Patroclus, Skelly)
[38:55 - 44:49] Gods & Boons (Mechanical spoilers. Athena, Hermes, Artemis, Ares, Demeter, Poseidon, Aphrodite, Dionysus, Sisyphus, Orpheus, Eurydice)
[44:49 - 45:17] Hades Soundtrack
[45:17 - 46:49] Chaos (Mechanical spoilers)
[46.49 - 50:00] Gaming mechanics (Spoilers)
[50:00 - 53:40] Hades 2. What would we like to see in the new game?
[53:40 - 56:31] More than just a game
What else have we been up to?
[56:31 - 59:36] Oxford!
Hosted on Acast. See acast.com/privacy for more information.