Joined by Executive Producer of Theorycraft games, Bellisimoh, welcome to the KAIJU POWER HOUR Episode #2 hosted by Wedel, Lemur, and Ferny. We discuss the NDA drop, new Hunters, ZOOMER language, as well as Custom Games, SUPERVIVE's biggest mistake so far, and what we can expect to see in the beta later this year!
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Timestamps:
0:00 Opening
1:24 Bellissimoh Introduction
3:40 How was the Playtest?
9:15 Favorite Playtest Moments
13:50 Bellissimoh's Reactions to NDA Drop
18:00 Bellissimoh's thoughts on SUPERVIVE failing
19:45 Are 500+ hour playtesters hurting SUPERVIVE?
22:30 Is the goal for every Hunter to be viable at all levels?
27:00 What was the coolest scrapped Hunters, Abilities, Items, etc?
29:10 What does SUPERVIVE on release look like?
32:00 Are SUPERVIVE Hunters harder to make than League of Legends Champions?
33:31 When's the next Hunter coming out?
35:00 Future Playtest Plans
37:35 Are you concerned with being this connected with the community?
40:15 What is with all the ZOOMER language???
43:09 What has been SUPERVIVE's biggest mistake so far?
47:55 What has been the BEST thing SUPERVIVE has done so far?
51:20 What made Theorycraft change SUPERVIVE from slow MOBA to what it is today?
54:00 Asian Pacific Servers & Information
57:17 When's Death Knight coming out???
58:35 Plans for Solo Queue or a Solo Mode
1:01:57 Custom Games
1:05:50 Additional Game Modes & Roadmap Discussion
1:09:55 What can we expect in the SUPERVIVE Beta?
1:13:07 What Hunters and gameplay fantasies are missing?
1:15:35 What skin do you want your main to have?
1:18:22 When can I spend money on SUPERVIVE?
1:19:00 Outro
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Ferny:
Twitter - https://x.com/Ferny4K
Twitch - / fernysg
YouTube - / @sgferny
Lemur:
Twitter - https://x.com/Lemur_NA
Twitch - / ryanlemur
YouTube - / @ryanlemur
Wedel:
Twitter - https://x.com/WedelTV
Twitch - / wedeltv
YouTube - / @wedeltv