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A dungeon-adventure story for kids: Jameson the duck and his new friend Pip the mouse step through the gates of the Labyrinth of Doom, meet a strange and unsettling stranger, and are ambushed by an entire hallway of stone lizard statues that spring to life. Using his magic growing berries, Jameson battles his way free in a tense, exciting fight scene. A story about facing your fears one hallway at a time, well suited to big kids ages 7–11 who love a good dungeon crawl.
A heartwarming audio adventure story for kids about friendship: Jameson the duck teams up with Pip, a tiny mouse whose wild adventure stories nobody believes, to retrieve a legendary dragonscale shield ... which happens to be stuck inside the belly of a very uncomfortable, very miserable dragon. Together the unlikely pair pull off a slimy, brave rescue mission that finally proves Pip’s tales were true all along. A funny, gross-out-friendly tale about believing in someone and gaining a true friend, great for big kids ages 7–11.
A spooky-but-gentle audio adventure story for kids: deep inside a mountain, Jameson the duck bargains with the mysterious Dicesmith for a magic die that can bend luck, offering the only payment the goat-like craftsman ever accepts, a soul. Along the way Jameson battles small toothy monsters in the dark and discovers a surprising secret about himself that saves him from the deal's terrible price. A clever twist-ending story about courage and cleverness, well suited to big kids ages 7–11 who enjoy a little tension with their magic.
A funny, fast-moving audio adventure story for kids: Jameson the duck wanders the shops of a bustling trading city looking for something to help him survive a dangerous dungeon, and stumbles from an oversized sword he can't lift to a very embarrassing fart potion. After a bungled robbery attempt in a shady alley, he hears whispers of a mysterious dice-maker who can bend luck itself ... for a strange and terrible price. A blend of humor and mounting danger that's perfect for big kids ages 7–11 who like their adventure stories with a laugh built in.
An audio adventure story for kids about a brave little duck who sneaks into a giant's house to steal magic berries that make you grow to enormous size. Jameson needs the berries to survive the dangerous Labyrinth of Doom, but first he has to outsmart, and outgrow, a giant who stole the only berry bush in the world from a helpless town.
A story about courage, cleverness, and standing up to bullies twice your size, great as a bedtime story or car-ride listen for big kids ages 7–11.
A fantasy quest story for kids: to stand a chance against the dragon that stole what he loves most, Jameson the duck must challenge the enormous King of Ducks, and his army of ghostly warriors, for the legendary Sword of Ducks. Instead of fighting to win a crown, Jameson fights simply to get back what matters to him, and the ghosts themselves recognize the difference. A tale about heart winning out over strength, with a magic sword, ghost ducks, and a reluctant new little king. Perfect for big kids ages 7–11 who enjoy legends and underdog heroes.
An action-packed audio adventure story for kids: when a flying, paper-thin dragon attacks a traveling wagon and swallows Jameson the duck's most treasured possession, a tiny diamond figurine he loves like family, the gentle little duck sets off on a quest to get it back. He knows the dragon carries its stolen treasure home to a fortress called the Labyrinth of Doom, and realizes he'll need real courage, and a sword, to survive it. A story about loyalty and unexpected bravery, great for big kids ages 7–11 who love dragons, quests, and a hero who's smaller than he looks.
The epic finale of the Wolfsblood series: Walker the werewolf and Eraxis the wizard sneak into the bandit camp for one last battle ... and discover the real enemy isn't the leader at all, but the magic staff controlling him.
With the whole town racing to help, everything comes down to whether Walker can do the one thing magic can't.
A rousing fantasy adventure audio story about friendship, bravery, and good winning out, and a satisfying end (with a hint of what's next) for big kids ages 8–11.
A wizard story for kids joins the werewolf adventure: a mysterious traveler named Eraxis arrives in Walker's village with a deal: he'll help defeat the bandits for good, if Walker will help him recover a stolen spellbook from monsters deep in the mountains. As the bandits mass at the edge of town to show their strength, the whole village must decide whether to stand and fight together. A fantasy audio story about teamwork, community, and courage, ideal for big kids ages 8–11.
The biggest battle yet in this fantasy adventure story for kids: every bandit in the forest has gathered into one enormous camp, guarded by a frightening red-eyed leader with a fire-throwing staff. Walker charges in as the werewolf and quickly learns that bravery alone may not be enough against those numbers. A thrilling, spooky-but-gentle audio story about facing your biggest fear, the loyalty of a best friend, and a secret that finally comes out in front of the whole town. Perfect as a read-aloud adventure for big kids ages 8–11.
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